java Netty MMO 回合制网络游戏;这是一个基于 ioGame 网络编程框架开发的 MMO 类型的回合制网络游戏项目,这类型的游戏涵盖的点比较多,是 ioGame 的最佳实践。 我们会尽可能的在项目中演示框架文档中提及的理论特性。
☆42May 25, 2024Updated last year
Alternatives and similar repositories for ioGameMMO
Users that are interested in ioGameMMO are comparing it to the libraries listed below
Sorting:
- 状态同步实现io游戏☆12Nov 27, 2018Updated 7 years ago
- Unity的一个轻量级实体组件框架,具有强生命周期管理,组件依赖,异步组件等特性☆33Oct 28, 2025Updated 4 months ago
- 一个非常简单的用ECS+PB+KCP实现的帧同步Demo,支持多客户端和服务器通信。☆15Feb 19, 2019Updated 7 years ago
- A voxel-based wind system for Unity with high quality and performance.☆25Dec 4, 2024Updated last year
- unity ecs framework implemented by Lua☆66Jun 23, 2021Updated 4 years ago
- 为手机网游客户端(cocos2d-x和unity 3D)准备的通信底层,包括tcp和kcp。分帧逻辑采用lengthfield,解决粘包问题。 cocos2x-x部分已实现thread,threadpool,同步互斥锁等内容。 项目还包括一个synflood的简单实现。☆20Jan 22, 2017Updated 9 years ago
- ☆24Jan 5, 2023Updated 3 years ago
- 重装机兵1,实现了地形系统、角色系统、背包系统、商店系统、队伍跟随等基础功能☆28Apr 21, 2019Updated 6 years ago
- 无锁异步化、事件驱动架构设计的 java netty 网络编程框架; 轻量级,无需依赖任何第三方中间件或数据库就能支持集群、分布式; 适用于网络游戏服务器、物联网、内部系统及各种需要长连接的场景; 通过 ioGame 你可以很容易的搭建出一个集群无中心节点、集群自动…☆1,202Feb 17, 2026Updated 2 weeks ago
- a simple distributed online game server framework with golang implement☆24Mar 8, 2019Updated 6 years ago
- some test document☆24Jan 5, 2017Updated 9 years ago
- Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.☆25Jan 6, 2024Updated 2 years ago
- moon game server的一个使用示例,搭建简单的房间类游戏服务器框架☆185Dec 23, 2025Updated 2 months ago
- 一个示例☆33Sep 28, 2016Updated 9 years ago
- 世界online个人仓库☆13Nov 8, 2025Updated 3 months ago
- Entitas-Standalone is a pure C# console app using Entitas☆33Nov 10, 2022Updated 3 years ago
- A game about love, empathy and mostly sharks☆15Aug 4, 2025Updated 7 months ago
- Powered by Cocos Code IDE☆18Sep 10, 2014Updated 11 years ago
- A Steam Networking Multiplayer Solution for Unity Netcode for Gameobjects. Works as a standalone project for Unity☆14Aug 24, 2023Updated 2 years ago
- ☆51Feb 23, 2026Updated last week
- ☁️ 探索 Golang 云原生游戏服务器开发☆31Oct 22, 2022Updated 3 years ago
- Lightweight open-source platform for browsing swagger APIs☆17Nov 29, 2023Updated 2 years ago
- ☆10Nov 23, 2024Updated last year
- Cocos Creator for Xamarin Platform☆13May 26, 2021Updated 4 years ago
- Basic implementation of a Hierarchical Task Network (HTN) as a Unity minigame. The player races against the AI to collect items while avo…☆12Dec 17, 2018Updated 7 years ago
- Project extends on Dual Contouring mesh generation methods in order to make them performant enough for extensive real time use by scaling…☆11Aug 17, 2022Updated 3 years ago
- ☆14Jun 14, 2025Updated 8 months ago
- BattleFire Engine OpenSource Version☆43Dec 5, 2020Updated 5 years ago
- Godot engine KBE demo example☆37Apr 27, 2018Updated 7 years ago
- 本项目仅做翻译不做修改 原作者的About:Modded AssetStudio with new features 简体中文:具有新功能的二次开发版AssetStudio☆12Oct 7, 2024Updated last year
- 基于帧计数的技能系统☆12Updated this week
- bit框架☆26Feb 28, 2026Updated last week
- ☆12Jan 15, 2024Updated 2 years ago
- Lightweight Runtime UI Toolkit based console and log viewer for Unity☆13Aug 21, 2023Updated 2 years ago
- ☆15Jun 18, 2025Updated 8 months ago
- cocos实现的太空杀demo 有志同道合的开发者可以联系我微信wxid_fd5jx2ut70r522☆11Apr 16, 2023Updated 2 years ago
- KBEngine整合CenterMgr功能☆10May 25, 2022Updated 3 years ago
- Easy Python game engine for 2D game development.☆10Dec 16, 2019Updated 6 years ago
- 2.4.x bundle 大厅子游戏单独热更新说明☆12Sep 1, 2022Updated 3 years ago