immersive-web / body-tracking
☆14Updated last year
Alternatives and similar repositories for body-tracking:
Users that are interested in body-tracking are comparing it to the libraries listed below
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆40Updated last week
- GLTFLoader plugins for loading Meta Avatars in Three.js projects☆40Updated 6 months ago
- A collection of A-Frame components☆37Updated 10 months ago
- MFCC-based lip-sync library using WASM and WebAudio based on uLipSync☆24Updated this week
- ☆14Updated 2 years ago
- Svelte A-Frame Web Components - high performance reactive development kit for A-Frame☆11Updated 2 years ago
- Javascript WebXR Runtime for Emulation☆70Updated last month
- ☆18Updated last year
- Super performant WebXR keyboard☆19Updated last year
- XR (VR+AR) web object packaging core API☆25Updated 4 years ago
- A WebXR framework for building the metaverse, powered by three.js and cannon-es☆42Updated 11 months ago
- Avatar system for Exokit☆74Updated last year
- Send links to your XR headset, hassle free.☆30Updated 2 months ago
- WebXR for Looking Glass displays☆69Updated 9 months ago
- An effort to port Tilt Brush to WebXR.☆47Updated 3 years ago
- For work toward a feature in WebXR to geo-align coordinate systems. Feature lead: Blair MacIntyre☆37Updated 2 years ago
- Additions to WebXR Device API for exposing real world data (Lead: Piotr Bialecki). Plane detection: https://immersive-web.github.io/real-…☆72Updated last year
- VRM components for A-Frame☆53Updated 2 months ago
- Framework Agnostic Hand tracking for WebXR☆98Updated 4 months ago
- A virtual keyboard heavily inspired by Google's Gboard. Build with WebXR/VR in mind.☆21Updated 4 years ago
- A-Frame components for smooth locomotion and snap turning☆26Updated 10 months ago
- We meet to talk about Metaverse Development, and explore interoperability through intermediate formats like WASM.☆13Updated last year
- Realtime voxel global illumination in WebGL.☆19Updated last year
- Spec draft: https://immersive-web.github.io/raw-camera-access/. Repository for experimentation around exposing raw camera access through…☆40Updated 2 years ago
- Mixed Reality Capture module for WebXR and Three.js☆69Updated 2 years ago
- ☆77Updated this week
- Build A-Frame scenes using this simple VR editor.☆20Updated 8 years ago
- A selection of useful A-Frame Components☆31Updated last month
- a-frame hand tracking extras☆53Updated last year
- Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabani…☆71Updated 2 years ago