iimachines / Maya2glTFLinks
Maya to glTF 2.0 exporter
☆344Updated last year
Alternatives and similar repositories for Maya2glTF
Users that are interested in Maya2glTF are comparing it to the libraries listed below
Sorting:
- glTF 2.0 exporter for Autodesk Maya☆165Updated 4 years ago
- USD shell extension for Windows.☆377Updated 4 years ago
- MNPR is an expressive non-photorealistic rendering framework for real-time, filter-based stylization pipelines within Maya.☆249Updated 6 years ago
- Exporters for Babylon.js and gltf file formats☆672Updated 2 months ago
- Universal Scene Description☆160Updated this week
- Blackbird Hydra Delegate☆301Updated 4 years ago
- A modern version of MXSCOM, to allow for editing & execution of 3ds Max MaxScript and Python files from external code editors.☆187Updated 2 years ago
- MAXScript support and remote code execution in 3ds Max from Sublime.☆86Updated 6 years ago
- A collection of USD fileformat plugins☆361Updated 4 months ago
- A collection of osl shaders☆382Updated 7 years ago
- shared OSL shaders for 3ds Max☆241Updated last year
- Blender glTF 2.0 Importer☆216Updated 6 years ago
- This project includes recipes to build Pixar's Universal Scene Description, its Python bindings, and all necessary prerequisites on Mac a…☆232Updated 5 years ago
- ☆572Updated 2 years ago
- Asset creation guidelines and workflows to streamline the creation of 3D digital content for use in e-commerce☆86Updated last month
- Image converter from spherical map to cubemap☆517Updated 2 years ago
- Various MaxScripts and plugins created from 2001 - 2008☆99Updated 8 years ago
- This add-on allows you to assemble and compose USD data with Blender data and render it all using various renderers via Hydra.☆389Updated last year
- command-line utility for converting glTF 2.0 models to USD☆273Updated 2 years ago
- Easily copying and pasting of geometry between 3D Applications☆312Updated 3 years ago
- Code samples for people who take part in my Python for Maya course☆269Updated 2 years ago
- USD Manager☆336Updated last year
- White paper describing the Autodesk Standard Surface shader.☆346Updated 2 years ago
- QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets☆305Updated 3 months ago
- Book of USD source repository.☆189Updated 4 months ago
- A common USD (Universal Scene Description) plugin for Autodesk Maya☆853Updated this week
- 3ds Max Learning Path☆73Updated 5 years ago
- Branch of Blender featuring a Houdini Engine based modifier☆187Updated 6 years ago
- ☆122Updated 5 years ago
- Substance Designer Custom Nodes Library☆131Updated 5 years ago