sideeffects / GameDevelopmentToolsetLinks
A series of Houdini shelf tools that are geared towards game developers!
☆1,077Updated last year
Alternatives and similar repositories for GameDevelopmentToolset
Users that are interested in GameDevelopmentToolset are comparing it to the libraries listed below
Sorting:
- ☆1,163Updated this week
- A collection of code snippets and examples showing syntax and capabilities of VEX language inside SideFX Houdini☆742Updated 4 years ago
- A procedural asset library for SideFX Houdini. https://www.facebook.com/qLibHoudini☆808Updated 2 months ago
- Houdini pipeline and learning database☆798Updated 3 months ago
- Houdini recipe files repository.☆1,081Updated 5 months ago
- Houdini Engine Plugin for Unreal Engine 4 - Version 2☆297Updated 3 years ago
- Houdini Engine Plugin for Unreal Engine.☆1,521Updated this week
- Houdini Data Interface for UE4 Niagara☆363Updated last month
- This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.☆717Updated 2 years ago
- Digital Assets for Houdini FX☆527Updated last month
- Motion OPerators for Houdini, a motion graphics toolkit.☆927Updated 2 weeks ago
- 精灵超可爱☆264Updated last year
- Curated collection of good reading about VFX and CG☆514Updated 3 years ago
- Substance Designer Custom Nodes Library☆133Updated 5 years ago
- A collection of awesome Free/Open Source things regarding the SideFx Houdini ecosystem.☆469Updated 3 weeks ago
- UE4 Plugin for generating Impostors for static meshes☆533Updated 5 years ago
- A common USD (Universal Scene Description) plugin for Autodesk Maya☆876Updated last week
- A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4☆995Updated 2 years ago
- Python in Maya Done Right☆527Updated last year
- Unreal Engine 4 smear frame material effect☆344Updated 6 years ago
- Machine Learning Toolset for Houdini☆415Updated 9 months ago
- A modern version of MXSCOM, to allow for editing & execution of 3ds Max MaxScript and Python files from external code editors.☆190Updated 2 years ago
- MNPR is an expressive non-photorealistic rendering framework for real-time, filter-based stylization pipelines within Maya.☆251Updated 6 years ago
- Some of my personal scripts i made to use for my own projects, but free of charge to be used for any project and any purpose as long as i…☆757Updated 2 years ago
- USD shell extension for Windows.☆382Updated 4 years ago
- Unreal Engine 4 Dynamic Water Project by marvelmaster☆442Updated 4 years ago
- Houdini Engine for Unity☆247Updated last week
- HLSL Material for Unreal Engine☆535Updated 2 years ago
- Cryptomatte Nuke plugin, Fusion plugin, sample images, and specification☆675Updated 2 years ago
- Blackbird Hydra Delegate☆305Updated 4 years ago