BenVlodgi / VMFParserLinks
.Net Library written in C#. Useful for generating or parsing in an existing VMF into a tree like structure. Tree can be written do a new VMF.
☆15Updated 3 years ago
Alternatives and similar repositories for VMFParser
Users that are interested in VMFParser are comparing it to the libraries listed below
Sorting:
- Inserts instances into a VMF. I am the best at names.☆41Updated 5 years ago
- The 2013 edition of the Source SDK☆20Updated 5 years ago
- Shader Editor for the Source Engine☆58Updated 9 years ago
- Modules for working with Valve's Source Engine file formats.☆74Updated last week
- VPK format provider for 7-Zip☆59Updated 3 years ago
- [Dead] The 2013 community edition of the Source SDK☆17Updated 8 years ago
- Source Engine BSP Editor☆19Updated 2 weeks ago
- ☆32Updated 4 years ago
- Ported HDR Bloom(MagicBloom.fx by luluco250)(requires mat_hdr_level 3)☆19Updated 5 years ago
- Import Source game content into Source 2☆68Updated 8 months ago
- A vscode extension that adds intelligent support for source engine file types and operations☆42Updated 3 months ago
- Half-Life 2 Deathmatch Bug fixes (HL2DM Bug fixes)☆10Updated 11 months ago
- ☆25Updated 7 years ago
- This is a lightmap editor for source engine games☆43Updated last year
- Artificial intelligence to create Bots in Source Engine.☆22Updated 4 years ago
- Porting Half-Life 2 base to the Alien Swarm Engine☆26Updated 10 years ago
- ☆37Updated 4 years ago
- Source Engine Physically Based Rendering implementation☆135Updated 2 years ago
- Convert PBR materials to VMT and VTF files that imitate PBR properties in Source engine games like Garry's Mod.☆46Updated 3 years ago
- Propper for Source SDK 2013☆39Updated 9 years ago
- HLMV for Source SDK 2013☆15Updated 2 years ago
- A Git-based fork of Valve's NextBot code.☆37Updated 5 years ago
- library for sdk2013 mods to use if they so choose☆21Updated 8 months ago
- ☆33Updated 6 years ago
- Replacement vphysics module for the Source engine (originally meant for Garry's Mod)☆94Updated 8 years ago
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆59Updated 2 years ago
- Modified version of Source Engine "Alien Swarm". Not suitable for production use.☆18Updated 4 years ago
- Bitl's SMOD-like HL2 mod, FIREFIGHT RELOADED, built with Valve's Source SDK 2013 Base.☆26Updated 2 months ago
- My mod that adds some new features☆13Updated 2 years ago
- Several modern C++20 libraries for sanely parsing Valve's formats☆82Updated last week