huiqiang-sun / DyBluRF
[CVPR 2024] DyBluRF: Dynamic Neural Radiance Fields from Blurry Monocular Video
β14Updated 7 months ago
Alternatives and similar repositories for DyBluRF:
Users that are interested in DyBluRF are comparing it to the libraries listed below
- π[ECCV'2024]MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Viewsβ44Updated 2 months ago
- [CVPR 2024] S-DyRF: Reference-Based Stylized Radiance Fields for Dynamic Scenesβ12Updated 7 months ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"β57Updated this week
- (CVPR 2024) NViST: In the wild New View Synthesis from a Single Image with Transformersβ36Updated 3 months ago
- [arXiv 2024] Code for Deformable Radial Kernel Splattingβ45Updated 3 weeks ago
- code for "HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction"β58Updated 2 weeks ago
- β23Updated 5 months ago
- [NeurIPS 2024] Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesisβ60Updated 2 months ago
- [NeurIPS 2024] Official code for "Splatter a Video: Video Gaussian Representation for Versatile Processing"β116Updated this week
- Localized Gaussian Point Managementβ61Updated 5 months ago
- The offical code repository for SC-4DGS.β57Updated 5 months ago
- Modified 3D Gaussian rasterizer for latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstructionβ36Updated 9 months ago
- Official implementation of NeurIPS 2024 paper: "FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scenβ¦β81Updated 2 months ago
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splattingβ40Updated 4 months ago
- β13Updated last month
- [ECCVβ24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'β69Updated 5 months ago
- β26Updated 6 months ago
- [ICLR 2024] The CODE of InsertNeRF.β17Updated 5 months ago
- β19Updated 3 months ago
- Official code for the paper "SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis"β52Updated last month
- [IJCAI 2023] Official code for the paper "VGOS: Voxel Grid Optimization for View Synthesis from Sparse Inputs".β21Updated 2 months ago
- [SIGGRAPH Conference 2024] GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesisβ57Updated 2 weeks ago
- β38Updated 4 months ago
- [ICCV2023] FlipNeRF: Flipped Reflection Rays for Few-shot Novel View Synthesisβ28Updated last year
- How to Use Diffusion Priors under Sparse Views? (NeurIPS 2024)β19Updated 3 weeks ago
- Where Am I and What Will I See : An Auto-Regressive Model for Spatial Localization and View Predictionβ23Updated 2 months ago
- Prometheus: 3D-Aware Latent Diffusion Models for Feed-Forward Text-to-3D Scene Generationβ53Updated 2 weeks ago
- [ECCV-W 2024] Code for Sp2360: Sparse-view 360Β° Scene Reconstruction using Cascaded 2D Diffusion Priorsβ13Updated 6 months ago
- β37Updated 3 months ago
- β41Updated 2 months ago