wengflow / rpg_esimLinks
Improved ESIM event camera simulator
☆14Updated last year
Alternatives and similar repositories for rpg_esim
Users that are interested in rpg_esim are comparing it to the libraries listed below
Sorting:
- Source code for "Robust e-NeRF: NeRF from Sparse & Noisy Events under Non-Uniform Motion" (ICCV 2023)☆65Updated 2 years ago
 - Neural Radiance Fields from a Single Colour Event Camera [CVPR 2023]☆94Updated 2 years ago
 - ☆24Updated 6 months ago
 - [CVPR 2025 Highlight]: IncEventGS: Pose-Free Gaussian Splatting from a Single Event Camera☆96Updated 6 months ago
 - Event-3DGS: Event-based 3D Reconstruction Using 3D Gaussian Splatting☆51Updated 6 months ago
 - Code accompanying the CVPR24 paper "Mitigating Motion Blur in Neural Radiance Fields with Events and Frames"☆44Updated last year
 - [ICML2024] Official implementation and Dataset of EvGGS: A Collaborative Learning Framework for Event-based Generalizable Gaussian Splat…☆36Updated last year
 - Implemetation of ICCV 2023 Dynamic Event NeRF☆30Updated last year
 - [CVPR 2025 Highlight] USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splatting☆24Updated 4 months ago
 - ☆23Updated 11 months ago
 - [ICRA2024] Official implementation and Dataset of Physcal Priors Augmented Event-based 3D reconstruction☆18Updated 9 months ago
 - [ECCV 2024] "BeNeRF: Neural Radiance Fields from a Single Blurry Image and Event Stream"☆58Updated last year
 - Implementation of E-NeRF: Neural Radiance Fields from a Moving Event Camera (https://arxiv.org/abs/2208.11300). Simulated dataset: https:…☆94Updated 2 years ago
 - [ICLR 2024] USB-NeRF: Unrolling Shutter Bundle Adjusted Neural Radiance Fields☆14Updated last year
 - ☆117Updated 3 weeks ago
 - ☆21Updated last year
 - Pytorch implementation of the paper 'E-3DGS: Gaussian Splatting with Exposure and Motion Events'☆20Updated 9 months ago
 - Official website for DeblurGS: Gaussian Splatting for Camera Motion Blur☆32Updated last year
 - [CVPR 2025] Official code of "DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting"☆28Updated last month
 - [CVPR 2024] 3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis.☆19Updated 6 months ago
 - [CVPR 2024] DyBluRF: Dynamic Neural Radiance Fields from Blurry Monocular Video☆20Updated last year
 - [ICCV 2025] Depth AnyEvent: A Cross-Modal Distillation Paradigm for Event-Based Monocular Depth Estimation☆19Updated last month
 - [CVPR 2023] 😈BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fields☆200Updated last year
 - [IROS '24 Oral] DarkGS: Building 3DGS in the dark with a torch.☆110Updated 9 months ago
 - [IJCAI 2023] Official code for the paper "VGOS: Voxel Grid Optimization for View Synthesis from Sparse Inputs".☆22Updated 11 months ago
 - ☆67Updated last year
 - [CVPR 2023 - Official] DP-NeRF: Deblurred Neural Radiance Field with Physical Scene Priors☆84Updated 2 years ago
 - [CVPR 2024] Official repo for paper NeLF-Pro: Neural Light Field Probes☆84Updated last year
 - ☆61Updated 11 months ago
 - [CVPR'25 Highlight] NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting☆46Updated 3 weeks ago