[SIGGRAPH 2025] Official Repo for Paper - GaVS: 3D-Grounded Video Stabilization via Temporally-Consistent Local Reconstruction and Rendering
☆288Jul 8, 2025Updated 10 months ago
Alternatives and similar repositories for GaVS
Users that are interested in GaVS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [ICCV 2025, Highlight] Official Pytorch implementation of the paper: "ReFlex: Text-Guided Editing of Real Images in Rectified Flow via Mi…☆37Aug 1, 2025Updated 9 months ago
- ☆40Apr 28, 2025Updated last year
- ☆85Nov 4, 2025Updated 6 months ago
- [SIGGRAPH Asia 2025] 4DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture☆138Oct 27, 2025Updated 6 months ago
- Official code for paper: F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splatting☆52Mar 11, 2025Updated last year
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- [CVPR 2026] iLRM: An Iterative Large 3D Reconstruction Model☆108Jan 28, 2026Updated 3 months ago
- [ICCV 2025] SpatialTrackerV2: 3D Point Tracking Made Easy☆957Feb 27, 2026Updated 2 months ago
- X-SLAM: Scalable Dense SLAM for Task-aware Optimization using CSFD (ACM SIGGRAPH 2024)☆14Jul 24, 2024Updated last year
- [CVPR 2026] Official implementation of "MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Second".☆446Mar 19, 2026Updated 2 months ago
- The source code of the paper "RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos"☆90Jan 5, 2026Updated 4 months ago
- [AAAI 2025 Oral] GURecon: Learning Detailed 3D Geometric Uncertainties for Neural Surface Reconstruction☆23Jul 21, 2025Updated 9 months ago
- [CVPR2025] Feat2GS: Probing Visual Foundation Models with Gaussian Splatting☆230Jul 25, 2025Updated 9 months ago
- [NeurIPS'2025] MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference☆46Jan 11, 2026Updated 4 months ago
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering☆916Jul 25, 2025Updated 9 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- IMFine: 3D Inpainting via Geometry-guided Multi-view Refinement☆18Mar 7, 2025Updated last year
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆297Feb 10, 2026Updated 3 months ago
- Code of WinT3R: Window-Based Streaming Rrconstruction With Camera Token Pool☆225Mar 4, 2026Updated 2 months ago
- The implementation of Extreme Viewpoint 4D Video Generation☆259Sep 6, 2025Updated 8 months ago
- For world model code developing and releasing.☆54May 13, 2026Updated last week
- Code for ICCV'2025 (Best student paper honorable mention) "RayZer: A Self-supervised Large View Synthesis Model"☆431Nov 24, 2025Updated 5 months ago
- [ICLR2026] Official Implementation of "Dens3R: A Foundation Model for 3D Geometry Prediction"☆385Updated this week
- [CVPR 2026] UniCorrn: Unified Correspondence Transformer Across 2D and 3D☆152May 6, 2026Updated last week
- [NeurIPS 2025] Vision as a Dialect: Unifying Visual Understanding and Generation via Text-Aligned Representations☆201Sep 18, 2025Updated 8 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- The official code of Yume☆665Jan 14, 2026Updated 4 months ago
- The code implementation for the paper "DreamLifting: A Plug-in Module Lifting MV Diffusion Models for 3D Asset Generation".☆30Sep 1, 2025Updated 8 months ago
- Code for paper "CLiFT: Compressive Light-Field Tokens for Compute Efficient and Adaptive Neural Rendering" [NeurIPS 2025 (spotlight)]☆75Aug 2, 2025Updated 9 months ago
- [CVPR 2025] "DiffusionSfM: Predicting Structure and Motion via Ray Origin and Endpoint Diffusion" official implementation.☆185Jul 7, 2025Updated 10 months ago
- DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering☆57Oct 14, 2025Updated 7 months ago
- Cut2Next: Generating Next Shot via In-Context Tuning☆32Aug 21, 2025Updated 8 months ago
- [ICCV 2025 Oral] Back on Track: Bundle Adjustment for Dynamic Scene Reconstruction (BA-Track)☆101Nov 25, 2025Updated 5 months ago
- LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priors☆175Jan 3, 2025Updated last year
- CVPR 2025: VoxelSplat: Dynamic Gaussian Splatting as an Effective Loss for Occupancy and Flow Prediction☆82Aug 1, 2025Updated 9 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- [AAAI 2026] MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splatting☆96Jan 11, 2026Updated 4 months ago
- [ICCV 2025] A simple training-free approach adapting DUSt3R for dynamic scenes.☆527Apr 1, 2025Updated last year
- Official inference code and LongText-Bench benchmark for our paper X-Omni (https://arxiv.org/pdf/2507.22058).☆423Aug 26, 2025Updated 8 months ago
- Spurfies: Sparse Surface Reconstruction using Local Geometry Priors☆30Nov 6, 2024Updated last year
- [CVPR 2025] GenFusion: Closing the Loop between Reconstruction and Generation via Videos☆171Apr 22, 2025Updated last year
- ☆192Jul 31, 2025Updated 9 months ago
- [ICCV 2025] FaceLift: Learning Generalizable Single Image 3D Face Reconstruction from Synthetic Heads☆542Mar 25, 2026Updated last month