hildensia / mctsLinks
An implementation of Monte Carlo Tree Search in python
☆162Updated 4 years ago
Alternatives and similar repositories for mcts
Users that are interested in mcts are comparing it to the libraries listed below
Sorting:
- Board game AI implementations using Monte Carlo Tree Search☆184Updated 5 years ago
- Implementation of selected reinforcement learning algorithms in Tensorflow. A3C, DDPG, REINFORCE, DQN, etc.☆151Updated 2 years ago
- Accompanying code for "Deep Reinforcement Learning that Matters"☆152Updated 7 years ago
- Implementations of deep RL papers and random experimentation☆177Updated 7 years ago
- Noisy Networks for Exploration☆186Updated 7 years ago
- Actor-critic with experience replay☆254Updated 2 years ago
- A PyTorch implementation of Rainbow DQN agent☆168Updated 7 years ago
- Pytorch implementation of Distributed Proximal Policy Optimization: https://arxiv.org/abs/1707.02286☆183Updated 7 years ago
- Implementation for ICML 16 paper "Deep reinforcement learning with opponent modeling"☆71Updated 8 years ago
- I am implementing a lot of reinforcement learning and imitation learning algorithms since I'm sick of reading about them but not really u…☆51Updated 5 years ago
- Collection of Deep Reinforcement Learning algorithms☆299Updated 6 years ago
- ☆117Updated 5 years ago
- Pytorch implementation of Value Iteration Networks (NIPS 2016 best paper)☆319Updated 4 years ago
- implement of prioritized experience replay☆159Updated 6 years ago
- NIPS 2017 Value Prediction Network☆166Updated 7 years ago
- Value Iteration Networks☆289Updated 8 years ago
- C51-DDQN in Keras☆126Updated 7 years ago
- RUDDER for ATARI games with delayed rewards in OpenAI Baselines package☆267Updated 5 years ago
- ☆159Updated 7 years ago
- TensorFlow implementation of the DDPG algorithm from the paper Continuous Control with Deep Reinforcement Learning (ICLR 2016)☆214Updated 7 years ago
- Multiagent Cooperation and Competition with Deep Reinforcement Learning☆124Updated 9 years ago
- An implementation of FeUdal Networks for Hierarchical Reinforcement Learning as published : https://arxiv.org/abs/1703.01161☆183Updated 7 years ago
- Reinforcement Learning with Deep Energy-Based Policies☆427Updated last year
- This repo replicates the results Horgan et al obtained in "Distributed Prioritized Experience Replay"☆190Updated 6 years ago
- A TensorFlow based implementation of the DeepMind Atari playing "Deep Q Learning" agent that works reasonably well☆91Updated 8 years ago
- A TensorFlow implementation of DeepMind's A Distributional Perspective on Reinforcement Learning.(C51-DQN)☆57Updated 7 years ago
- Atari - Deep Reinforcement Learning algorithms in TensorFlow☆137Updated last year
- A platform of grid world that supports up to 1 million reinforcement-learning agents.☆69Updated 7 years ago
- A reinforcement learning framework☆155Updated 6 years ago
- Some baselines for Pommerman competition☆46Updated 6 years ago