A C# game framework designed to make prototyping simple, projects scalable, and scope-creep manageable.
☆29Jul 30, 2026Updated this week
Alternatives and similar repositories for clockwork-engine
Users that are interested in clockwork-engine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A C# wrapper for SDL2 and SDL3☆18Jan 28, 2026Updated 6 months ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆15Jan 2, 2025Updated last year
- C# Game Engine☆14Dec 3, 2024Updated last year
- Design and print NIIMBOT thermal labels — cross-platform desktop app + .NET printer driver. GPL-3.0.☆22Jul 12, 2026Updated 3 weeks ago
- Urho.Net samples☆12Apr 5, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Entity Component based Game Engine for XNA 4.0 (or FNA/MonoGame)☆14May 23, 2024Updated 2 years ago
- A Monogame based tutorial series, goal is to have a fully working Tetris game☆12Feb 21, 2025Updated last year
- Create zero allocation capturing struct lambdas!☆16Jan 17, 2024Updated 2 years ago
- Simple Sprites & bone-like Transformations for MonoGame projects.☆12Jan 16, 2019Updated 7 years ago
- Light-weight yet powerfull XML-based OO/NoSQL thread-safe embedded database☆13Apr 1, 2017Updated 9 years ago
- A humble game framework focuses on 2d for learning purpose.☆10Oct 3, 2024Updated last year
- A fast C# DFA regular expression engine☆13Jul 23, 2025Updated last year
- MonoGame.Particles is a 2D particle system for MonoGame. It can be used as a normal particle engine but it also supports particles that u…☆13Aug 23, 2021Updated 4 years ago
- High performance C# Entity System☆29Updated this week
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Avalonia-OpenTK-Sample☆16Mar 19, 2024Updated 2 years ago
- A code generator for generating bindings for C# for C and COM libraries☆68Updated this week
- ☆15Mar 7, 2017Updated 9 years ago
- The fastest ways to do things in C#.☆14Dec 25, 2023Updated 2 years ago
- A dictionary and a set that offer very fast read speed in expense of slow write speed. Ideal in situations where the collection is infreq…☆12Apr 22, 2026Updated 3 months ago
- Connect to nuget.org☆16Jul 28, 2026Updated last week
- Minecraftonia is a work-in-progress voxel sandbox built with C# 13/.NET 9 and Avalonia☆91Nov 8, 2025Updated 8 months ago
- On Build client generator for asp.net core projects☆15May 10, 2022Updated 4 years ago
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆51Nov 18, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆11Oct 15, 2023Updated 2 years ago
- The C# port of an advanced 3D rendering library built on top of raylib.☆15Jul 2, 2026Updated last month
- A Least Squares Optimization Library in C#☆37Mar 26, 2026Updated 4 months ago
- A simple android LiveData alternative for WPF and C#☆13Apr 23, 2022Updated 4 years ago
- A blazing-fast, offline push-to-talk voice assistant. Features real-time Whisper.net transcription, auto-typing under caret, smart VAD, a…☆19May 18, 2026Updated 2 months ago
- Hand-crafted C# bindings for SDL3☆41Updated this week
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆35Dec 8, 2022Updated 3 years ago
- Standalone Avalonia source-generator compiler backend.☆43May 6, 2026Updated 2 months ago
- A fast, Cross-platform Raylib C# Wrapper.☆154May 20, 2026Updated 2 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆11Feb 19, 2024Updated 2 years ago
- SkiaSharp GPU renderer for MonoGame projects☆11May 2, 2024Updated 2 years ago
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆45Apr 15, 2024Updated 2 years ago
- ☆15Nov 7, 2020Updated 5 years ago
- A simple and fun SDL-based game engine in C#.☆16Jul 30, 2021Updated 5 years ago
- ☆10Aug 23, 2025Updated 11 months ago
- Windows 10 Calculator Clone for Windows (7/8/8.1)☆12Feb 4, 2023Updated 3 years ago