my studies of Game Engine Architecture 3rd Ed by Jason Gregory
☆18Apr 17, 2021Updated 4 years ago
Alternatives and similar repositories for game-engine-architecture
Users that are interested in game-engine-architecture are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).☆140Oct 21, 2025Updated 5 months ago
- Unreal Engine 5 TaskSystem Sample.☆19Jul 31, 2022Updated 3 years ago
- vast Engine☆11Oct 2, 2024Updated last year
- A (tentative) content module that enables use of OpenCL/CUDA via blueprint.☆15Apr 13, 2019Updated 6 years ago
- 🌊 Align 32-bit linear images with grid warping optimization☆13Sep 23, 2025Updated 6 months ago
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- Multi-channel signed distance field generator☆12Jan 5, 2026Updated 2 months ago
- A concise C++ demonstration of image resource interoperability between D3D11 and Vulkan.☆14Jul 14, 2024Updated last year
- Sample Leaflet app with Electron☆11May 25, 2015Updated 10 years ago
- The Asset-Importer-Lib Viewer☆63Dec 13, 2025Updated 3 months ago
- Code repository for the EGSR 2021 paper MatMorpher: A Morphing Operator for SVBRDFs☆10Aug 2, 2022Updated 3 years ago
- WoW addon frontend for ModelScene API☆16Nov 28, 2025Updated 3 months ago
- **Not for public.** | Kuro_B787-8_Installer☆10Dec 6, 2023Updated 2 years ago
- A simple, easy-to-use and fast C++ library to open and read FBX binary files.☆21Feb 7, 2023Updated 3 years ago
- Bullet Physics SDK for Unreal Engine 4.26+☆11Sep 23, 2024Updated last year
- NordVPN Threat Protection Pro™ • AdTake your cybersecurity to the next level. Block phishing, malware, trackers, and ads. Lightweight app that works with all browsers.
- A Github Action to install the current Vulkan SDK and runtime library. It also supports installing SwiftShader and Lavapipe software rast…☆19Updated this week
- ☆13Oct 1, 2024Updated last year
- Command-line application to list and extract files from the CASC (Content Addressable Storage Container) used in Blizzard games.☆11Nov 11, 2019Updated 6 years ago
- ☆14Feb 28, 2017Updated 9 years ago
- C++ implementation of Pitteway's algorithm for rasterizing ellipses, parabolas, and hyperbolas☆10Sep 28, 2019Updated 6 years ago
- Playing around with real time raytracing and non-photorealistic rendering for the contest subission of the Computer Graphics course Unive…☆10Jul 11, 2020Updated 5 years ago
- Hopefully one day this game can change the world from the bottom up☆20Oct 26, 2021Updated 4 years ago
- Sample projects using Supernova Engine☆12Feb 23, 2026Updated last month
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆38Jan 25, 2018Updated 8 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Plugin:GeoTIFF Landscape for UE4☆13May 20, 2022Updated 3 years ago
- 3D First Person Shooter made with vanilla OpenGL (Pedagogical project)☆16May 1, 2023Updated 2 years ago
- ☆19Mar 19, 2020Updated 6 years ago
- A GitHub Action for uploading an app build or workshop item to Steam☆18Feb 25, 2026Updated last month
- Documentation☆14Dec 11, 2024Updated last year
- ☆16Jul 5, 2017Updated 8 years ago
- This is a Memory Manager for a game engine written in C++, as a part of my Master's degree in Entertainment Arts and Engineering at the U…☆12Dec 23, 2022Updated 3 years ago
- ☆26Jun 17, 2021Updated 4 years ago
- Implementation of "Real-time Global Illumination using Precomputed Light Field Probes"☆15Nov 15, 2019Updated 6 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- The modern game engine.☆20Sep 6, 2025Updated 6 months ago
- Prismic Slices is a library of vanilla components that I developed in collaboration with the Prismic team, as part of the SliceMachine op…☆14Feb 13, 2026Updated last month
- Work-in-progress CPU renderer using Embree☆18Jan 28, 2019Updated 7 years ago
- ☆15Mar 9, 2023Updated 3 years ago
- Wireless Control Stand Throttle (ProtoThrottle)☆13Feb 8, 2025Updated last year
- A cross-platform singleheader LZMA compression/decompression library for C++11☆22Mar 7, 2023Updated 3 years ago
- A cross-platform 3D modeling application for macOS, Windows, Linux, and Web☆13Dec 19, 2024Updated last year