hacdias / mapgenLinks
Pseudo-random map generator through OpenSimplex noise algorithm
☆11Updated 7 years ago
Alternatives and similar repositories for mapgen
Users that are interested in mapgen are comparing it to the libraries listed below
Sorting:
- example physics in ebiten using chipmink port☆13Updated last year
- Cubez is a 3d physics engine written natively in Go.☆32Updated 9 years ago
- A 2d map generator written in Go☆43Updated 9 months ago
- Go implementation of the Entity/Component/System paradigm☆71Updated 4 years ago
- Go port of the Wave Function Collapse algorithm☆77Updated 6 years ago
- Various small attempts at procedural generation, AI, simulation and whatnot.☆28Updated 2 months ago
- 2D virtual tabletop prototype☆22Updated 4 years ago
- Assistance for Ebitengine pixel art games.☆24Updated last year
- A Game Engine for 2D/3D Games written in go☆14Updated 2 years ago
- A Golang library for random map generation for games.☆142Updated last year
- paths is a pathfinding library written in Golang for use with games.☆63Updated 2 years ago
- List of general purpose shaders written in Kage (Ebitengine shading language)☆15Updated 2 years ago
- 2D particle system simulator for Go☆46Updated 3 years ago
- Tween animation library for go with a simple interface.☆99Updated 7 months ago
- Physics, Collision, and Mouse systems for the Engo game engine that utilizes ByteArena's box2d Go port☆27Updated last year
- 2D Field of view calculations for grid-based maps (typically used in top-down adventure/roguelike games). Uses Recursive Shadowcasting!☆43Updated last month
- A toy raycasting engine in Go + Ebiten☆26Updated 3 years ago
- A simple game engine using Ebitengine with ECS.☆36Updated last year
- Marching cubes algorithm implemented in #golang.☆13Updated 5 years ago
- 3D OpenGL engine for Go☆60Updated 3 years ago
- Generic 2D grid☆25Updated 2 weeks ago
- build and animate objects according to verlet physics. pure golang library☆31Updated 3 years ago
- Random dungeon generator written in go. Based on the method described here: http://journal.stuffwithstuff.com/2014/12/21/rooms-and-mazes/☆15Updated 3 years ago
- Golang port of Box2d_Lite☆37Updated 8 years ago
- A port of Kurt Spencer's OpenSimplex to Go☆156Updated 10 months ago
- A simulation of protozoan behavior and evolution☆33Updated 2 months ago
- Package astar implements the A* search algorithm for finding least-cost paths.☆30Updated last year
- Unfinished multiplayer tactical 2D shooter indie game.☆52Updated 2 years ago
- Realtime Multiplayer Networking Protocol☆45Updated 4 years ago
- Aseprite JSON loader for Go (Golang)☆66Updated 11 months ago