A simple ray-tracing program implemented with CUDA.
☆15Aug 17, 2024Updated last year
Alternatives and similar repositories for CudaRayTracing
Users that are interested in CudaRayTracing are comparing it to the libraries listed below
Sorting:
- With the exception of GUI GDI, there are basic examples of almost all Windows features to help you understand all the basic apis of Windo…☆12Nov 7, 2022Updated 3 years ago
- implementation of nori the raytracer☆10Aug 12, 2019Updated 6 years ago
- 不仅完成了作业的基础和提高,还为202扩展了其他算法:Efficient GPU SSR,Hiz-SSR,IBL,SVGF。GAMES101在另一个分支,完成了Final Project,还扩展了Roughness BSDF!☆18Sep 30, 2023Updated 2 years ago
- Simple path tracer that uses Q-Learning for path guiding☆12Oct 30, 2020Updated 5 years ago
- A ray tracer based on nori and mitsuba. (Used only for learning)☆12May 30, 2020Updated 5 years ago
- Qt project for Interactive Procedural Street Modeling☆14Jan 29, 2016Updated 10 years ago
- Parallax mapping☆13Dec 7, 2021Updated 4 years ago
- ☆12Jun 21, 2017Updated 8 years ago
- ☆12Jun 10, 2022Updated 3 years ago
- ☆13Feb 20, 2018Updated 8 years ago
- Design and development of a desktop application with QT creator using C++ and mysql (ERP)☆14Sep 9, 2018Updated 7 years ago
- ☆13May 14, 2020Updated 5 years ago
- ☆17Jan 14, 2020Updated 6 years ago
- A modified version of Huang & Wu et al. SIGGRAPH 2013 software release for L1-medial skeletons and edge aware resampling. See https://dl.…☆16Sep 13, 2018Updated 7 years ago
- Qt实现的调色器,支持渐变调色,屏幕取色,窗口美化不错☆14Oct 2, 2021Updated 4 years ago
- LearnOpenGL案例,有滤镜、特效展示。支持添加自己的 案例。☆20Sep 28, 2025Updated 5 months ago
- Simple realization of z-buffer, scanline z-buffer, hierarchical z-buffer, hierarchical z-buffer with octree.☆15Feb 1, 2021Updated 5 years ago
- ☆17Jun 10, 2024Updated last year
- ☆11Mar 16, 2019Updated 6 years ago
- Expansion of the Nori renderer☆15Feb 1, 2016Updated 10 years ago
- LostPeter's Vulkan Learning Samples !☆23Sep 13, 2025Updated 5 months ago
- 计算机基础、C++与渲染管线的笔记☆19Jul 31, 2019Updated 6 years ago
- Pytorch Implementation of ShaDDR (SIGGRAPH Asia 2023 Conference)☆21Jan 24, 2025Updated last year
- Tutorial - SoftRenderer & OpenGLRenderer☆18Apr 1, 2019Updated 6 years ago
- deeplearning tour☆19Sep 16, 2018Updated 7 years ago
- in Python☆19Nov 29, 2024Updated last year
- 3D渲染引擎☆22Sep 23, 2019Updated 6 years ago
- 用c++简单实现支付宝、微信支付服务端api,支持APP及微信小程序支付☆17Aug 13, 2018Updated 7 years ago
- ☆18Aug 6, 2022Updated 3 years ago
- ☆26Jul 15, 2024Updated last year
- A multilayer perceptron (for simple image classification), accelerated with CUDA☆17Oct 21, 2019Updated 6 years ago
- 一个基于OpenGL高效的数字地球解决方案☆31Oct 6, 2021Updated 4 years ago
- ☆21Oct 18, 2024Updated last year
- Implementation of spatiotemporal variance guided filtering☆28Mar 4, 2025Updated last year
- This is the original dataset that we use in our research work, but it may difficult to find in the original link.☆30Jun 24, 2021Updated 4 years ago
- ☆26May 16, 2017Updated 8 years ago
- Not so tiny path tracer☆24Jan 3, 2023Updated 3 years ago
- This is a paper list about the most important techs and some hard core knowledge about ray tracing.☆27Dec 23, 2022Updated 3 years ago
- Unofficial implementation of "Crowd Counting via Adversarial Cross-Scale Consistency Pursuit" with pytorch - CVPR 2018☆18Mar 22, 2022Updated 3 years ago