gree / tesspathy
JS library for converting vector graphics paths into triangles for GL-like APIs
☆60Updated 9 years ago
Related projects ⓘ
Alternatives and complementary repositories for tesspathy
- triangulates a 2D polyline into a stroke☆167Updated 5 years ago
- gets miter normals for a 2D polyline☆132Updated 11 months ago
- Implementation of trails with WebGL☆66Updated 11 years ago
- Clean up messy planar straight line graphs☆46Updated 7 years ago
- manipulate polygons in 2d space☆135Updated 8 years ago
- A Useful WebGL Library for Small Turning (Outdated, Deprecated to use)☆106Updated last year
- A small, self-contained, liberally-licensed, high-quality polygon triangulator in C and Javascript☆56Updated 10 years ago
- A very fast JavaScript polyline and polygon clipping library☆173Updated 2 years ago
- Minimalistic Immediate Mode GUI toolkit for WebGL☆84Updated 8 years ago
- Collada parser in javascript. It supports skinning, morph targets and bone or node animation. It can parse inside a worker.☆48Updated 5 years ago
- a gl implementation of vector font rendering☆31Updated 9 years ago
- Draw 2d polyline with regl☆59Updated 8 months ago
- A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.☆49Updated 5 years ago
- bitmap font rendering for stackgl☆69Updated 9 years ago
- tessellation of concave polygons with holes in Javascript☆39Updated 11 years ago
- transpiles GLSL tokens from v100 to v300 es☆39Updated 8 years ago
- Polygon Near-Linear Triangulation in JavaScript (simple polygons with holes for now)☆67Updated 10 years ago
- a list of text/font modules☆104Updated 9 years ago
- WebGL Terrain, ocean, fog☆76Updated last year
- ☆233Updated 6 years ago
- Read floating point values back from WebGL☆42Updated 10 years ago
- A testing framework for WebGL 1 and 2 applications☆62Updated last year
- [DEPRECATED] A JS polygon triangulation library☆82Updated 9 years ago
- ☆101Updated 8 years ago
- A compiler from a subset of JavaScript to GLSL.☆97Updated 11 years ago
- perform boolean operations on arbitrary polygons in 2d☆89Updated 9 years ago
- Coauthored article with Eric Haines☆49Updated 7 years ago
- Populate <canvas> with SDF font atlas texture☆22Updated 6 years ago
- Utilities for working with WebGL textures☆122Updated 5 years ago
- lines expanded in a vertex shader☆236Updated 3 years ago