AutoVTF is a C# Winforms program for working with VTF files in an intuitive and less tedious way
☆70Dec 5, 2024Updated last year
Alternatives and similar repositories for AutoVTF
Users that are interested in AutoVTF are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Blender plugin allowing to pretend that the source engine reads .blend files☆29May 17, 2024Updated last year
- Batch updater tool for Source maps☆12Sep 27, 2023Updated 2 years ago
- SE FGD's☆25Aug 25, 2023Updated 2 years ago
- Further developed version of Maestra Fénix's Custom Loading Screen tutorial. Done as half challenge for myself, half learning experience.…☆14Jul 14, 2024Updated last year
- A clean tool to pack BSP using Valve's BspZip☆36Jan 19, 2026Updated 3 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- This is a lightmap editor for source engine games☆46Jun 26, 2024Updated last year
- Fork of gitlab/adv-software/vance-src☆14Sep 4, 2023Updated 2 years ago
- Source 1 BSP renamer☆17Sep 28, 2023Updated 2 years ago
- LUX - Source Shader Project☆51Mar 27, 2026Updated 3 weeks ago
- The open source edition of Raising the Bar: Redux.☆56Mar 3, 2026Updated last month
- Fixes and additions to the CS:GO FGD to be used in Hammer Editor☆14Apr 1, 2021Updated 5 years ago
- VTFLib is a LGPL open source programming library that provides a C and C++ API for reading and writing Valve VTF and VMT format image fil…☆285Feb 18, 2026Updated 2 months ago
- ☆35Nov 18, 2018Updated 7 years ago
- A CLI/GUI tool to create, read, and write several pack file formats.☆644Apr 9, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A 3D skybox automation tool for Source Engine levels☆11Jun 29, 2020Updated 5 years ago
- Modules for working with Valve's Source Engine file formats.☆84Mar 26, 2026Updated 3 weeks ago
- ☆16Jun 11, 2018Updated 7 years ago
- ☆34Nov 11, 2020Updated 5 years ago
- Screenspace pixel shader SDK for Source games☆118Dec 28, 2024Updated last year
- recreated env_cascade_light from CS GO based on env_projectedtexture☆43Dec 4, 2024Updated last year
- VTFLib is a LGPL open source programming library that provides a C and C++ API for reading and writing Valve VTF and VMT format image fil…☆30Nov 22, 2024Updated last year
- Repository for the Source Engine modification Insolence☆15Nov 14, 2020Updated 5 years ago
- Effortlessly automate asset collection for Source Engine mods with CLI and GUI support.☆14Dec 1, 2025Updated 4 months ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Useful tweaks and content for Source Engine Games☆152Apr 7, 2026Updated last week
- ☆33Dec 10, 2025Updated 4 months ago
- Deprecated in favor of: https://github.com/craftablescience/MareTF☆64Apr 2, 2025Updated last year
- Example program for integrating Dear ImGui and GLFW into Source's App System☆18Apr 16, 2022Updated 4 years ago
- A WIP drop-in replacement for Source SDK 2013's video services that plays webms☆35Oct 10, 2024Updated last year
- VPK format provider for 7-Zip☆63Jun 19, 2022Updated 3 years ago
- FF on Source SDK 2013☆14Jun 30, 2024Updated last year
- VTFLib is a LGPL open source programming library that provides a C and C++ API for reading and writing Valve VTF and VMT format image fil…☆24Sep 10, 2025Updated 7 months ago
- Half-Life 2 Mirrored☆16Sep 15, 2022Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- The gamemode that's now also a standalone boss maker.☆37Updated this week
- MapBase code merge into the SDK2013 MP codebase☆15Dec 5, 2023Updated 2 years ago
- Enhanced Entity Lump editor for Source games☆50Dec 14, 2025Updated 4 months ago
- SecobMod☆24Apr 3, 2026Updated 2 weeks ago
- This is a collection of FGD edits that can be put together to make L4D2's Hammer easier to use and more useful.☆24Apr 10, 2026Updated last week
- Volt (VPhysics Jolt) is a replacement physics module for the Source Engine.☆1,402May 18, 2025Updated 11 months ago
- Rebuilds .bsp files based off of their lump file for decompiling and in-game use.☆27Jan 19, 2026Updated 3 months ago