glensand / cpp-join-iterator
☆17Updated last year
Related projects ⓘ
Alternatives and complementary repositories for cpp-join-iterator
- Leave your hope when checking source☆11Updated 10 months ago
- ☆42Updated 2 years ago
- A job system for game engines☆180Updated 10 months ago
- A drop-in entity editor for EnTT with Dear ImGui☆226Updated 6 months ago
- Уроки по OpenGL/C++☆73Updated 2 years ago
- Tools for profiling and visualizing C++ build times.☆466Updated last week
- Single C++ header/source file that implements modern delegates☆62Updated 3 months ago
- Template for C++ library built with CMake☆140Updated last year
- ☆23Updated last year
- This is an ImGui vulkan backend written nearly from scratch that also works with Textures!☆9Updated last year
- Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.☆280Updated last week
- Reflection brings the best way to serialize/deserialize json and yaml in C++☆97Updated last year
- 3D game engine☆12Updated 3 years ago
- ☆12Updated this week
- C++ bindings for VulkanMemoryAllocator☆59Updated last month
- Книга John Torjo "Boost.Asio C++ Network Programming" в русском переводе☆28Updated 3 years ago
- pretty_print is a cross-platform library for a pretty print of various data.☆21Updated 4 years ago
- Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆91Updated 6 months ago
- Game engine project in C++/DX12 to explore software infrastructure ideas☆44Updated last month
- GLFW C++ Wrapper - thin, modern, C++17, header-only GLFW wrapper☆99Updated last year
- CMake generator for Premake. I don't actively maintain it right now. feel free to fork to make changes.☆61Updated 4 months ago
- Идеи по улучшению языка C++ для обсуждения☆91Updated 3 years ago
- A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input☆97Updated last year
- Virtual File System C++☆215Updated 3 weeks ago
- File watcher in c++☆441Updated 2 months ago
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆42Updated last year
- Header-only, non-intrusive and macro-free runtime reflection system in C++☆592Updated 4 years ago
- ☆253Updated 5 months ago
- DirectX 11 Engine Repo for my tutorial series on youtube. Uses Visual Studio 2017.☆137Updated 9 months ago
- C++ Entity Component System (ECS)☆28Updated 3 months ago