ZooLSmith / Enhanced-CSGO-FGDLinks
Fixes and additions to the CS:GO FGD to be used in Hammer Editor
☆14Updated 4 years ago
Alternatives and similar repositories for Enhanced-CSGO-FGD
Users that are interested in Enhanced-CSGO-FGD are comparing it to the libraries listed below
Sorting:
- SE FGD's☆24Updated 2 years ago
- This is a lightmap editor for source engine games☆43Updated last year
- A simple to use tool that helps you make the files needed for prop combine to work in cs:go☆11Updated 3 years ago
- A vscode extension that adds intelligent support for source engine file types and operations☆43Updated 6 months ago
- HLMV for Source SDK 2013☆15Updated 3 years ago
- ☆15Updated 7 years ago
- Aurorians's custom version of the Source SDK 2013☆31Updated 3 weeks ago
- ☆26Updated 7 years ago
- Bitl's SMOD-like HL2 mod, FIREFIGHT RELOADED, built with Valve's Source SDK 2013 Base.☆29Updated last week
- Modules for working with Valve's Source Engine file formats.☆79Updated last week
- ☆33Updated 5 years ago
- A Source Engine 1 modification with the goal of providing an easier way to create and share single player maps☆10Updated last year
- Convert PBR materials to VMT and VTF files that imitate PBR properties in Source engine games like Garry's Mod.☆45Updated 3 years ago
- Tool for converting BSP files between engine versions without decompilation☆22Updated 2 months ago
- GPU-accelerated VRAD☆19Updated 7 years ago
- ☆34Updated 7 years ago
- python alternative to Valve's "Hammer World Editor"☆41Updated last year
- Half-Life 2 leak .vmf maps and episode 1 and 2☆32Updated 8 years ago
- Inserts instances into a VMF. I am the best at names.☆42Updated 5 years ago
- A slimmed down and improved version of the Source SDK 2013 map compile tools☆10Updated 8 years ago
- Half-Life Resized Maps unifies many of the separated levels of Half-Life: Source and brings many QoL improvements and bugfixes.☆21Updated 5 years ago
- Recreation & expansion of NPCs, entities, and weapons from the Half-Life series into Garry's Mod!☆76Updated last week
- An implementation to use Steam Networking Sockets in the Source SDK☆35Updated 10 months ago
- Import Source game content into Source 2☆67Updated 10 months ago
- Batch updater tool for Source maps☆12Updated 2 years ago
- Propper for Source SDK 2013☆39Updated 9 years ago
- Zombie Master, an RTS/FPS game on the Source 2013 engine.☆45Updated 2 months ago
- Converts TF2 VScript function definitions into VSCode Code Snippets.☆23Updated last year
- A 3D skybox automation tool for Source Engine levels☆11Updated 5 years ago
- Bug and feature request tracker for Hammer++☆38Updated 3 years ago