evanbowman / blind-jump-portableLinks
Action/adventure game for the Nintendo GameBoy Advance and Sony PSP
☆217Updated last year
Alternatives and similar repositories for blind-jump-portable
Users that are interested in blind-jump-portable are comparing it to the libraries listed below
Sorting:
- Celeste Classic ported to the Game Boy Advance☆321Updated 2 months ago
- Lua game framework for Gameboy Advance☆185Updated last year
- CMake based toolchain for GBA homebrew development☆128Updated 2 weeks ago
- A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.☆427Updated 2 years ago
- A music player library for the PSG audio channels of the GB, GBC and GBA.☆286Updated 2 years ago
- A 'simple' Game Boy Advance development setup using Visual Studio Code☆108Updated 3 years ago
- ☆100Updated last year
- a GBA game made in 3 days for Ludum Dare 43☆69Updated 2 years ago
- Sample code to accompany our GameBoy development C GBDK youtube series https://www.youtube.com/playlist?list=PLeEj4c2zF7PaFv5MPYhNAkBGrkx…☆168Updated 4 years ago
- C Library for Nintendo GBA☆206Updated 6 months ago
- An object-oriented Game Boy Advance sprite engine concept☆76Updated 2 years ago
- Free font resources for GBA game development☆83Updated 6 months ago
- C++ library for writing Game Boy Advance apps and games☆71Updated last year
- GBA example C project using libtonc☆68Updated last year
- ☆56Updated last month
- RGBDS include file for Game Boy hardware definitions☆133Updated this week
- GBTD/GBMB rebuild and fix☆76Updated 3 years ago
- A library with some standard functions for Game Boy games written in ASM☆132Updated 4 years ago
- Realtime strategy game for Gameboy Advance. This is a mirror of the Skyland-beta repository. Will I ever finish the beta version? Only ti…☆78Updated this week
- PICO-8 implementation with SDL2/SDL1.2 and RetroArch back-ends☆265Updated 3 years ago
- Source code for the book "Game Boy Assembly Programming for the Modern Game Developer"☆158Updated 2 years ago
- An arcade platformer homebrew game for the Game Boy, Game Boy Color and Super Game Boy☆84Updated 2 years ago
- Game Boy / Color engine with lots of features☆741Updated 10 months ago
- A multi-platform C++ game made for Ludum Dare 46☆216Updated last year
- Simplified GBDK examples☆195Updated 3 years ago
- Modern GBA Software Development Kit☆32Updated last year
- C library for Nintendo DS☆420Updated last month
- GBA Programming Tutorial (Community Edition)☆75Updated last month
- A customizable and ready-to-compile bundle for Game Boy RGBDS projects. Contains your bread and butter, guaranteed 100% kitchen sink-free…☆64Updated 2 weeks ago
- GBDK sound sample fixed☆72Updated 4 years ago