evanbowman / blind-jump-portableLinks
Action/adventure game for the Nintendo GameBoy Advance and Sony PSP
☆219Updated 2 years ago
Alternatives and similar repositories for blind-jump-portable
Users that are interested in blind-jump-portable are comparing it to the libraries listed below
Sorting:
- CMake based toolchain for GBA homebrew development☆128Updated 2 months ago
- A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.☆439Updated 2 years ago
- A 'simple' Game Boy Advance development setup using Visual Studio Code☆108Updated 3 years ago
- Celeste Classic ported to the Game Boy Advance☆330Updated 3 months ago
- ☆101Updated last year
- C Library for Nintendo GBA☆210Updated 8 months ago
- a GBA game made in 3 days for Ludum Dare 43☆68Updated 2 years ago
- Lua game framework for Gameboy Advance☆189Updated last year
- GBA example C project using libtonc☆68Updated last year
- C++ library for writing Game Boy Advance apps and games☆71Updated last year
- Sample code to accompany our GameBoy development C GBDK youtube series https://www.youtube.com/playlist?list=PLeEj4c2zF7PaFv5MPYhNAkBGrkx…☆167Updated 4 years ago
- ☆58Updated 2 months ago
- Free font resources for GBA game development☆84Updated 7 months ago
- tac08 is an an emulation of the runtime part of the Pico-8 fantasy console. It takes a .p8 (text format) pico-8 cart file and runs it as …☆212Updated last year
- A library with some standard functions for Game Boy games written in ASM☆132Updated 4 years ago
- An object-oriented Game Boy Advance sprite engine concept☆77Updated 3 years ago
- GBTD/GBMB rebuild and fix☆76Updated 4 years ago
- Realtime strategy game for Gameboy Advance. This is a mirror of the Skyland-beta repository. Will I ever finish the beta version? Only ti…☆79Updated last week
- Source code for the book "Game Boy Assembly Programming for the Modern Game Developer"☆159Updated 2 years ago
- 🕹️ Fantasy fantasy console emulator emulator☆275Updated 7 months ago
- Modern GBA Software Development Kit☆32Updated last year
- PICO-8 implementation with SDL2/SDL1.2 and RetroArch back-ends☆267Updated 3 years ago
- RGBDS include file for Game Boy hardware definitions☆135Updated 2 weeks ago
- Celeste Classic C source port for 3DS and PC.☆224Updated 3 years ago
- Spelunky remake for Sony PSP.☆145Updated 4 months ago
- An arcade platformer homebrew game for the Game Boy, Game Boy Color and Super Game Boy☆86Updated 2 years ago
- Example programs that run on the Nintendo GameBoy☆95Updated 4 years ago
- Resources for homebrew NDS development☆32Updated 2 years ago
- A music player library for the PSG audio channels of the GB, GBC and GBA.☆289Updated 2 years ago
- Simplified GBDK examples☆196Updated 3 years ago