Rangi42 / tilemap-studioLinks
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
☆481Updated 4 months ago
Alternatives and similar repositories for tilemap-studio
Users that are interested in tilemap-studio are comparing it to the libraries listed below
Sorting:
- A map and tileset editor for pokecrystal, pokered, and projects based on them. Written in C++ with FLTK.☆223Updated 4 months ago
- High-level scripting language for gen 3 pokemon decompilation projects☆265Updated 3 months ago
- Game Boy / Color engine with lots of features☆770Updated last year
- Map editor for pokeemerald, pokefirered, and pokeruby☆569Updated 2 weeks ago
- C Library for Nintendo GBA☆216Updated last year
- Action/adventure game for the Nintendo GameBoy Advance and Sony PSP☆222Updated 2 years ago
- CMake based toolchain for GBA homebrew development☆135Updated 3 months ago
- A music player library for the PSG audio channels of the GB, GBC and GBA.☆298Updated 2 years ago
- A 'simple' Game Boy Advance development setup using Visual Studio Code☆109Updated 4 years ago
- Game Boy ROM disassembler with RGBDS compatible output☆297Updated last month
- C library for Nintendo DS☆461Updated 8 months ago
- Disassembly of Pokémon Gold/Silver☆634Updated this week
- A curated list of Game Boy Advance development resources☆1,277Updated 6 months ago
- GBTD/GBMB rebuild and fix☆86Updated 4 years ago
- DMG/GBC/GBA emulator and experimental NDS emulator.☆572Updated 2 weeks ago
- RGBDS include file for Game Boy hardware definitions☆147Updated 3 weeks ago
- C compiler☆144Updated this week
- Decompilation of Pokémon Mystery Dungeon: Red Rescue Team☆247Updated last month
- ☆107Updated last year
- Celeste Classic ported to the Game Boy Advance☆360Updated 9 months ago
- My research for developing on the Nintendo DS☆342Updated 5 months ago
- Disassembly of Pokémon TCG☆303Updated last month
- Disassembly of Oracle of Ages and Seasons☆185Updated last month
- The single, most comprehensive Game Boy technical reference.☆738Updated 3 weeks ago
- Decompilation of Pokémon Diamond/Pearl☆474Updated last month
- Source code for the book "Game Boy Assembly Programming for the Modern Game Developer"☆166Updated 2 years ago
- Disassembly of the Pokémon Gold and Silver 1997 Space World demo☆373Updated 2 weeks ago
- Sample code to accompany our GameBoy development C GBDK youtube series https://www.youtube.com/playlist?list=PLeEj4c2zF7PaFv5MPYhNAkBGrkx…☆168Updated 4 years ago
- GBA example C project using libtonc☆72Updated last year
- 🔗 A set of Game Boy Advance (GBA) C++ libraries to interact with the Serial Port. Its main purpose is to provide multiplayer support to …☆258Updated 3 months ago