eth-ait / ODHSRLinks
☆28Updated 2 weeks ago
Alternatives and similar repositories for ODHSR
Users that are interested in ODHSR are comparing it to the libraries listed below
Sorting:
- Fillerbuster: Multi-View Scene Completion for Casual Captures☆104Updated 5 months ago
- ☆51Updated 10 months ago
- Optmized Fused-SSIM☆61Updated 5 months ago
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆56Updated 4 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆49Updated 6 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆142Updated 7 months ago
- Official code release for "D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video".☆25Updated 5 months ago
- My Modification to vanilla 3D Gaussians☆126Updated last year
- Official implementation of "E3D-Bench: A Benchmark for End-to-End 3D Geometric Foundation Models"☆98Updated 2 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆94Updated 4 months ago
- Official implimentation for EVA-Gaussian: 3D Gaussian-Based Real-time Human Novel View Synthesis Under Diverse Camera Settings☆45Updated 6 months ago
- ☆29Updated last year
- ☆57Updated 5 months ago
- RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆46Updated 4 months ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆69Updated 2 months ago
- YAICON 3rd project page - 4D Gaussian for Head Reconstruction☆11Updated last year
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆52Updated 2 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆44Updated last year
- [CVPR 2024] Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction☆24Updated 6 months ago
- ☆33Updated last year
- [arXiv'25]🌈 Unseen 3D Geometry Reasoning from a Single Image.☆71Updated last month
- [CVPR 2025] "DiffusionSfM: Predicting Structure and Motion via Ray Origin and Endpoint Diffusion" official implementation.☆171Updated last month
- Official Pytorch implementation of DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting [CVPR2025]☆78Updated 3 weeks ago
- DAS3R: Dynamics-Aware Gaussian Splatting for Static Scene Reconstruction☆128Updated 5 months ago
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆108Updated 2 months ago
- [ICCV 2025] InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenes☆63Updated 2 weeks ago
- [ICCV 2025] Official implementation of "ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recovery"☆19Updated last month
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆42Updated 11 months ago
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆81Updated 2 months ago
- [ICCV 2025] RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS☆28Updated 2 weeks ago