masashi-hatano / EgoH4Links
Official code releasse for "The Invisible EgoHand: 3D Hand Forecasting through EgoBody Pose Estimation"
☆29Updated 3 months ago
Alternatives and similar repositories for EgoH4
Users that are interested in EgoH4 are comparing it to the libraries listed below
Sorting:
- Official Repository for ICCV 2025 paper DAViD: Modeling Dynamic Affordance of 3D Objects using Pre-trained Video Diffusion Models☆74Updated 3 months ago
- Official PyTorch implementation of EgoChoir: Capturing 3D Human-Object Interaction Regions from Egocentric Views☆28Updated last year
- HORT: Monocular Hand-held Objects Reconstruction with Transformers, ICCV 2025☆45Updated 7 months ago
- Implementation of "MEGA: Masked Generative Autoencoder for Human Mesh Recovery" - CVPR 2025 (Oral)☆28Updated 8 months ago
- [ECCV 2024] Official Implementation of the paper "HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objects"☆71Updated 8 months ago
- ☆88Updated 5 months ago
- GenZI: Zero-Shot 3D Human-Scene Interaction Generation (CVPR 2024)☆56Updated 4 months ago
- [CVPR 2025] InteractVLM: 3D Interaction Reasoning from 2D Foundational Models☆118Updated last month
- [CVPR 2025] GigaHands: A Massive Annotated Dataset of Bimanual Hand Activities☆90Updated 2 months ago
- Official Repository for ECCV 2024 paper Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffu…☆79Updated 8 months ago
- [CVPR2025] EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wild☆90Updated 2 months ago
- ☆27Updated 2 weeks ago
- Official implement for SemGeoMo: Dynamic Contextual Human Motion Generation with Semantic and Geometric Guidance☆38Updated 4 months ago
- ☆18Updated last year
- Official repository for gathering data of Revisit Human-Scene Interaction via Space Occupancy (ECCV 2024).☆28Updated last year
- Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interaction☆105Updated 8 months ago
- ☆30Updated 5 months ago
- Official Implementation of the Paper: Controllable Human-Object Interaction Synthesis (ECCV 2024 Oral)☆130Updated 9 months ago
- Official implementation of CVPR24 highlight paper "Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Sce…☆165Updated last year
- Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions☆225Updated 4 months ago
- [CVPR 2024] Generating Human Motion in 3D Scenes from Text Descriptions☆99Updated last year
- This is the implementation of CVPR 2025 paper "BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated O…☆30Updated 4 months ago
- HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videos☆115Updated 7 months ago
- [CVPR'25] How Do I Do That? Synthesizing 3D Hand Motion and Contacts for Everyday Interactions☆28Updated last month
- [ICLR'24] GeneOH Diffusion: Towards Generalizable Hand-Object Interaction Denoising via Denoising Diffusion☆113Updated last year
- MotionBank: A Large-scale Video Motion Benchmark with Disentangled Rule-based Annotations☆36Updated last year
- [CVPR 2024] Official implementation of the paper "ReGenNet: Towards Human Action-Reaction Synthesis"☆63Updated last year
- Official Dataset Toolbox of the paper "[CVPR 2023]NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions" and "[C…☆67Updated last year
- Official implementation of TeSMo, a method for text-controlled scene-aware motion generation, from the ECCV 2024 paper: "Generating Human…☆72Updated 9 months ago
- The official code of our CVPR 2024 paper, "3D Human Pose Perception from Egocentric Stereo Videos".☆20Updated 3 months ago