erysdren / plushLinks
A neat, portable, realtime 3D rendering library.
☆14Updated last week
Alternatives and similar repositories for plush
Users that are interested in plush are comparing it to the libraries listed below
Sorting:
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆23Updated last year
- Spinning 3D cube in VGA Mode 13h☆58Updated 2 weeks ago
- 3D software renderer written with a very old dialect of C for the Motorola 68000 processor.☆38Updated 2 years ago
- Single header fixed point software renderer☆11Updated 4 months ago
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated 2 months ago
- DOOM ported to the dos-like framework☆55Updated last month
- A "retro" C game development library, developed with Watcom C targeting MS-DOS and VGA Mode 13h.☆24Updated 5 years ago
- Minimal world engine for old computers. Scriptable NPCs, growable crops, editable maps, in glorious CGA (or VGA).☆26Updated 3 months ago
- An extension of Fabrice Bellard's TinyGL project☆17Updated last month
- Raytracer for DOS written in C☆17Updated 5 years ago
- Bootloader for 16-bit .COM and .EXE executables☆30Updated 5 years ago
- MSDOS code playground : VGA (Mode Y/Mode X)/8514, keyboard, Sound Blaster (DMA), Adlib, DJGPP, Watcom☆23Updated 2 years ago
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆20Updated 5 years ago
- ☆48Updated 3 years ago
- Visual Studio Code DOS development extension☆35Updated 2 years ago
- Generate the default VGA 256-color palette.☆31Updated 7 years ago
- Single-header MIDI Synthesizer☆12Updated 5 months ago
- Reasonable emulator for a steadily less shitty fantasy computer. ROM sources are in https://github.com/Kawa-oneechan/Asspull3X-roms☆36Updated 3 months ago
- Simple fantasy computer architecture☆41Updated 2 years ago
- Another World/Out of This World engine reimplementation (with debugger)☆26Updated last week
- Public software renderer being developed for fun by the King's Crook community.☆18Updated last year
- A 3D game engine☆14Updated 5 months ago
- A basic project template for using Watcom C/C++ tools with Visual Studio Code☆24Updated last year
- A WIP 3D retro game engine inspired by GoldSrc and Quake☆39Updated 2 weeks ago
- Fast and Accurate Z80 Emulator in C11☆24Updated 2 years ago
- Tiny C Compiler - The Smallest ANSI C compiler☆18Updated last year
- Doom-style graphics engine in modern C++☆77Updated last year
- A Pac-Man emulator written in C99 with the SDL2.☆47Updated 3 years ago
- A small, fast, integer-only texture mapped software renderer optimized for a Motorola 68000 processor.☆25Updated 2 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year