Patater / demokit
A small collection of demos using SDL2
☆18Updated last year
Related projects: ⓘ
- Simple, fast, fixed point 3d library.☆21Updated 2 weeks ago
- NES Assembly Programming☆30Updated 8 years ago
- Indigo operating system☆57Updated 7 years ago
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 4 years ago
- Sega Master System emulator☆23Updated last year
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆23Updated last year
- ☆28Updated this week
- Attack on Voxelburg - GameBoy Advance game for the gbajam22☆17Updated last year
- A Blender Plug-in for Exporting Models in PlayStation SDK RSD Format☆34Updated 6 years ago
- Net Yaroze cross compiler toolchain for linux☆30Updated 4 years ago
- A demo for the Sega Megadrive/Genesis video game system☆32Updated 7 years ago
- Converter png/bmp/pcx to Nes/SNES/Master System/Mega Drive/PC Engine/NeoGeo☆23Updated 3 years ago
- Shitfaced Clowns' source code for GBA demos☆28Updated 10 years ago
- NES assembler and particularly clever disassembler☆47Updated 4 months ago
- Full commented Disassembly of Final Fantasy for the NES☆16Updated 4 years ago
- Simple lighting example for the Playstation 1☆18Updated 5 years ago
- Pimpmobile - music playback for the Nintendo Game Boy Advance☆23Updated 2 years ago
- A practical generic lossless compression library for the NES or other 6502 platforms.☆50Updated last year
- vim syntax highlighting for 65816, SuperFX and spc700 assembly☆21Updated 3 years ago
- A simple library for SNES programming and development in 65816 assembly☆30Updated 5 years ago
- This is my personal attempt on reverse engineering the Tetris gameboy.☆27Updated 7 years ago
- C port of Jeffrey Lim's Impulse Tracker source code release☆18Updated 4 years ago
- A Pac-Man emulator written in C99 with the SDL2.☆44Updated 3 years ago
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆47Updated last year
- XM/S3M-Player for the Gameboy Advance (GBA)☆58Updated 9 years ago
- Yet another homebrew repo☆15Updated 7 years ago
- A tiny (and broken) audio-visual GBA demo (3D software rendering).☆14Updated 3 years ago
- A custom 3D voxel space engine tech demo for the GameBoy Advance☆34Updated 6 years ago
- A small, fast, integer-only texture mapped software renderer optimized for a Motorola 68000 processor.☆22Updated 2 years ago
- A C library to play XM (and MOD) modules on Nintendo DS using only ARM7 resources☆14Updated last month