emilk / hobogoLinks
Rust + WASM experiment
☆33Updated 2 years ago
Alternatives and similar repositories for hobogo
Users that are interested in hobogo are comparing it to the libraries listed below
Sorting:
- 2D shoot 'em up game, written in Rust☆39Updated last year
- Permanenty moved to Dotrix monorepo☆16Updated 4 years ago
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktop☆41Updated 3 years ago
- A game engine for making beautiful games☆60Updated 4 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- 3D simulation for a flock of boids in Rust☆29Updated 3 years ago
- Antler rendering engine☆68Updated 5 months ago
- Ray Tracing in One Weekend written in Rust☆82Updated 2 years ago
- cross-platform OpenGL context creation☆25Updated 2 years ago
- A Rust library providing a stack-like memory allocator with double-ended allocation support.☆22Updated 4 years ago
- 🐕 A little programming language written in Rust☆57Updated 4 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- Build increasingly large machines to solve increasingly difficult problems☆63Updated 2 years ago
- A pure Rust window and input library for Windows, Mac, and Web. (Work in progress)☆57Updated 3 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 7 months ago
- A font cache library for Rust☆13Updated 3 years ago
- Gravity simulator using Newton's Law of Universal Gravitation, made to help teach physics☆44Updated last year
- Load fonts as vector graphics in pure Rust with advanced text layout.☆43Updated 2 years ago
- My personal game engine, for 2D sidescrollers with physics☆65Updated 3 months ago
- 7drl2020☆18Updated last year
- Terrible, terrible voxel thing, written in Rust.☆12Updated 2 years ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated last year
- A lean, minimal, and stable set of types for color interoperation between crates in Rust.☆29Updated 3 years ago
- Rust library for building imgui GUIs using a derive macro☆94Updated 4 years ago
- Low level audio render/capture library☆40Updated 4 years ago
- A showcase game for the crow rendering engine☆38Updated 5 years ago
- A remake of the classic Boulder Dash game in Rust, using Amethyst.rs engine☆22Updated 5 years ago
- An opinionated set of high level wrappers for the `fermium` SDL2 bindings.☆63Updated last year
- A #[no_std] LinAlg library☆53Updated 4 years ago
- ☆16Updated 4 years ago