elespuru / elespuru-cvglslLinks
OpenCV + OpenGL + GLSL = realtime webcam video filtering
☆30Updated 13 years ago
Alternatives and similar repositories for elespuru-cvglsl
Users that are interested in elespuru-cvglsl are comparing it to the libraries listed below
Sorting:
- Take a transformation matrix like you're used to constructing with WebGL, and project arbitrary 3D points onto your 2D screen.☆22Updated 10 years ago
- Mapping real-time visual effect to human face.☆72Updated 5 years ago
- A simplfied library for Image Morphing algorithm☆58Updated 6 years ago
- Does finger tracking, contour analysis, and different types of shape description for the hand contour using a 3D ROI around the hand-trac…☆23Updated 14 years ago
- Source code for the WebGL demo Never Seen The Sky☆53Updated 11 years ago
- boost::asio implementation for Cinder☆31Updated 2 years ago
- A one file creative coding library☆29Updated 8 years ago
- Spherical Environment Mapping GLSL Shader☆85Updated 11 years ago
- Simple Delaunay triangulator for Cinder based on ofxDelaunay and Paul Bourke's paper☆18Updated 10 years ago
- Utilities to manipulate spherical images☆113Updated 7 years ago
- Collection of experiments for the pex library☆44Updated 8 years ago
- streetview-explorer☆88Updated 12 years ago
- cross platform gpgpu opengl (es) shader pipeline framework: ogles_gpgpu + qt (UI)☆23Updated 7 years ago
- Parallel Tracking and Multiple Mapping (PTAMM by Robert Castle) wrapper for openFrameworks.☆54Updated 13 years ago
- Real-World 3D PointCloud Mapper using the Kinect and GPS☆32Updated 14 years ago
- A simple software renderer.☆16Updated 12 years ago
- A C++11 wrapper for NanoVG meant for use with Cinder☆51Updated 3 years ago
- A C++ implementation of the SIGGRAPH 2011 paper Depixelizing Pixel Art, by Johannes Kopf and Dani Lischinski☆55Updated 10 years ago
- CCV 2.0 - Modular computer vision framework for natural user interfaces☆92Updated 11 years ago
- A collection of modifiers and operations for distance field equations☆116Updated 5 years ago
- Active 3D scan for uncalibrated projector-camera/Kinect☆60Updated 3 years ago
- A shader that simulates atmospheric scattering and its effect on clouds.☆20Updated 10 years ago
- An OpenGL application written in C that demonstrates lighting implemented with GLSL shaders.☆30Updated 9 years ago
- openframeworks parametric shader effect watercolor☆56Updated 10 years ago
- Reboot of the attempt to port Three.cpp☆19Updated 8 years ago
- A javascript implementation of the Catmull-Clark subdivision surface algorithm☆112Updated 8 years ago
- A basic OpenGL app for the Oculus VR SDK.☆39Updated 9 years ago
- A library for creating VR content using HTML and CSS (Rift, Vive, Leap Motion support)☆34Updated 3 years ago
- Graphics Library of Views☆61Updated 2 months ago
- Cinder block for the 3d model importing Open Asset Import Library☆37Updated 11 years ago