dghost / glslRiftDistortLinks
OpenGL version of the Oculus Rift distortion shaders
☆24Updated 4 years ago
Alternatives and similar repositories for glslRiftDistort
Users that are interested in glslRiftDistort are comparing it to the libraries listed below
Sorting:
- A basic OpenGL app for the Oculus VR SDK.☆39Updated 9 years ago
- Dump of Oculus Rift DK2 optical tracking code as-is, including a current snapshot of Vrui-3.2-001.☆81Updated 10 years ago
- CInder block for video streaming. Server and Client threaded applications using asio framework and jpg frame compression.☆29Updated 7 years ago
- ☆64Updated 5 years ago
- A C++11 wrapper for NanoVG meant for use with Cinder☆51Updated 3 years ago
- Automatically exported from code.google.com/p/glfx☆36Updated 10 years ago
- ☆32Updated 9 years ago
- OpenGL sample for the new GL_NVX_linked_gpu_multicast extension☆25Updated last year
- Simple Delaunay triangulator for Cinder based on ofxDelaunay and Paul Bourke's paper☆18Updated 10 years ago
- lightfield generator and rendering from a 3D mesh☆13Updated 12 years ago
- A demonstration of GPU-accelerated playback of Hap movies using the QuickTime codec.☆18Updated 9 years ago
- ☆59Updated 6 years ago
- Public repository of personal cinder projects, largely for my own edification.☆14Updated 9 years ago
- ☆16Updated last year
- DEPRECATED. Refer to: https://github.com/cinder/Cinder-VR☆23Updated 9 years ago
- Utility for viewing OSVR tracking data, using OpenSceneGraph.☆15Updated 9 years ago
- An initiative for an open source driver for the Leap Motion sensor.☆142Updated 11 years ago
- glsl driven particle system, made with cinder☆19Updated 11 years ago
- a photo-realistic ray tracing addon for openFrameworks (using Intel Embree engine)☆72Updated 11 years ago
- ☆22Updated 11 years ago
- Parallel Tracking and Multiple Mapping (PTAMM by Robert Castle) wrapper for openFrameworks.☆53Updated 13 years ago
- Simple GLSL compilation checker that uses the display driver☆25Updated 8 years ago
- A GPU radix sorter using the OpenGL compute shader.☆20Updated 9 years ago
- Gettings started with Cinder glNext(0.9.0?)'s new OpenGL API.☆23Updated 10 years ago
- FFT visualizer for images☆25Updated 8 years ago
- A Cinder apps that utilizes a deferred rendering engine to render lights and SSAO. There is also point-light shadow-mapping.☆32Updated 10 years ago
- cross platform gpgpu opengl (es) shader pipeline framework: ogles_gpgpu + qt (UI)☆23Updated 6 years ago
- Sample demonstrating the use of tessellation shaders with OpenGLES☆13Updated 8 years ago
- Thin wrapper around Cmft for use with Cinder☆12Updated 8 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 11 years ago