A Vulkan rendering framework for Bevy that preserves direct, low-level GPU control.
☆42Aug 4, 2026Updated last week
Alternatives and similar repositories for pumicite
Users that are interested in pumicite are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Fast Vulkan 3D Renderer Integrated with the Bevy Game Engine☆120Sep 13, 2025Updated 10 months ago
- An async-compatible thread-pool written in rust.☆132Jul 13, 2026Updated 3 weeks ago
- ☆16Mar 22, 2024Updated 2 years ago
- Makehuman integration into Bevy Engine☆23Updated this week
- Using e-graphs to synthesize netlists from boolean logic.☆14Jul 26, 2023Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- BVH Construction and Traversal Library☆106Jun 28, 2026Updated last month
- A framework-agnostic Procedural Modelling crate☆26Jun 23, 2026Updated last month
- Another hybrid sdf engine for bevy☆35Jul 2, 2026Updated last month
- Volumetric clouds in Bevy based on Horizon Zero Dawn☆50Jul 28, 2026Updated 2 weeks ago
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆96Jun 20, 2026Updated last month
- Safe low-level Vulkan bindings for Rust☆14Nov 12, 2025Updated 9 months ago
- A lean, minimal, and stable set of types for color interoperation between crates in Rust.☆29Jul 11, 2022Updated 4 years ago
- A #[no_std] LinAlg library☆52Jun 22, 2021Updated 5 years ago
- A simple commandline tool to list files and pack frames sequences☆17Dec 22, 2025Updated 7 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A library for creating and verifying orthogonal arrays for Monte Carlo sampling☆13Feb 9, 2026Updated 6 months ago
- High Level Rust Wrapper for OpenImageIO☆13Apr 22, 2025Updated last year
- A JIT compiled language designed for realtime contexts☆24Apr 8, 2022Updated 4 years ago
- Flecs Entity Component System as a Godot GDExtension☆23Aug 5, 2026Updated last week
- WIP Vulkan Raytracing renderer entirely written in Rust☆23Apr 16, 2022Updated 4 years ago
- Reinforcement learning with 2D games / Apprentissage par renforcement avec des jeux 2D☆16May 16, 2025Updated last year
- Tesseract renderer design document, originally written by Lee "eihrul" Salzman☆16Feb 1, 2022Updated 4 years ago
- A baseview backend and NIH-plug adapter for the egui Rust GUI library (mirror of https://codeberg.org/BillyDM/egui-baseview)☆32Apr 17, 2026Updated 3 months ago
- 🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust☆490Jul 1, 2026Updated last month
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- 🧮 alphatensor matrix breakthrough algorithms + simd + rust.☆65Oct 10, 2022Updated 3 years ago
- Powerful and flexible mid-level audio engine for games and other applications☆308Jul 16, 2026Updated 3 weeks ago
- Powerful tooltips for Bevy☆38Jun 20, 2026Updated last month
- Camera pose estimation given 3D points and corresponding pixel coordinates☆19Dec 28, 2019Updated 6 years ago
- A rust crate that can be used to retrieve desktop applications available on different platforms.☆17Mar 18, 2026Updated 4 months ago
- Unconventional framework for making games in Bevy☆42Jun 22, 2026Updated last month
- A MQTT client Plugin for Bevy game engine☆17Jun 20, 2026Updated last month
- Transitive Minecraft Mappings for 1.7.10 through 1.17☆11Mar 1, 2024Updated 2 years ago
- A color library for Rust☆36Mar 29, 2024Updated 2 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Bounded integers for Rust☆41Jul 17, 2026Updated 3 weeks ago
- ☆23Mar 4, 2024Updated 2 years ago
- netcode library for building cross-platform multiplayer games and apps (WIP)☆31Apr 4, 2022Updated 4 years ago
- ☆16Jul 6, 2024Updated 2 years ago
- Mass properties for Bevy's geometric primitives.☆27Jun 20, 2026Updated last month
- A Yosys pass and technology library + scripts for implementing a HDL design in discretie FETs for layout in KiCad☆15Jan 15, 2024Updated 2 years ago
- [Trans. on Graphics (ToG) 2024] Official code release for paper: 🎯"DARTS: Diffusion Approximated Residual Time Sampling for Time-of-flig…☆18Dec 24, 2024Updated last year