gb-archive / infinity-gbc
Infinity GBC
☆22Updated 3 years ago
Alternatives and similar repositories for infinity-gbc:
Users that are interested in infinity-gbc are comparing it to the libraries listed below
- Low level library to develop GBA games that can also be built for PC.☆56Updated 2 years ago
- GameBoy Advance dungeon crawling game☆20Updated 2 years ago
- A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board cl…☆33Updated 9 months ago
- Game Boy Advance homebrew games collected as a community maintained JSON database☆43Updated last month
- Community initiated GBA Technical documentation effort☆51Updated last week
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆41Updated 3 years ago
- The open-source city-building game for Game Boy Advance.☆69Updated 2 years ago
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆48Updated 2 years ago
- ☆24Updated 2 years ago
- Level editor for Zelda: Oracle of Ages & Seasons based on the disassembly☆41Updated 3 weeks ago
- A gameboy emulator that runs on real N64 hardware☆86Updated 5 months ago
- A simple Chip-8 interpreter for the Nintendo Gameboy Color.☆58Updated 6 months ago
- Star Fox / Starwing source code, modified for ease-of-use and ROMHacking.☆24Updated last week
- Template project for GBA development with C, C++, Assembly, and devkitARM☆18Updated last year
- An all-new role-playing game for SNES, currently in development!☆34Updated last year
- GBA example C project using libtonc☆66Updated 11 months ago
- A very early sequel to Nova the Squirrel for SNES☆65Updated 2 months ago
- Cuphead prototype running on dreamcast☆45Updated 2 years ago
- A traditional roguelike for the Game Boy☆45Updated 3 months ago
- A very powerful Variable-Width Font engine for the Game Boy & Game Boy Color.☆51Updated this week
- Attempt to port Hero Core to gameboy advance☆12Updated 6 months ago
- A small command line tool for estimating usage of Game Boy (and other supported GBDK platform) ROMs from map files, .noi files, binary RO…☆48Updated last month
- Disassembly and ROM info for Final Fantasy VI☆56Updated 2 months ago
- GBA Microjam '23☆18Updated 4 months ago
- SDK for SNES with Higueul language☆25Updated 3 months ago
- Wrapper for GB Studio roms to create executables.☆14Updated 7 months ago
- GBA Programming Tutorial (Community Edition)☆60Updated 2 weeks ago
- Compression and decompression tools for NES, SNES, and Game Boy games by HAL Laboratory☆65Updated 4 years ago
- Simple "2.5D" engine for Nintendo Game Boy☆43Updated last year
- Meson-based GBA toolchain☆18Updated 8 months ago