domeengine / dome-examplesLinks
Examples made with the DOME engine https://domeengine.com
☆14Updated 3 years ago
Alternatives and similar repositories for dome-examples
Users that are interested in dome-examples are comparing it to the libraries listed below
Sorting:
- Make and run TIC-80 games in Atom☆16Updated 2 years ago
- Fantasy console designed to run on real hardware☆69Updated 4 years ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆27Updated 8 years ago
- raylib wren binding (raylib-wren/wray), also available at https://gitlab.com/TSnake41/wray☆43Updated 2 years ago
- SurgeScript: a scripting language for games.☆62Updated last week
- BlitzMax raylib binding☆17Updated 3 months ago
- BSDL is an advanced 3D raycasting game engine written in C☆12Updated 11 years ago
- Official Hamster Republic RPG Construction Engine (mirror of SVN repository)☆85Updated last week
- tiny coffee is a framework to develop simple 2d games with opengl 3☆80Updated 4 years ago
- Virtual Console with a form-factor similar to a virtual pet such as Tamagotchi or Digimon.☆88Updated 2 years ago
- PiXL - a tiny Lua pixel / chiptune game engine☆24Updated 7 years ago
- Game systems for games in C. Examples using Raylib.☆34Updated 7 months ago
- Aboloka-8 is a fantasy 8-bit home computer☆13Updated 7 years ago
- Easy to use library for making simple 2D pixel games with blazing speed!☆28Updated 3 years ago
- Keyboard support for LÖVR☆16Updated 10 months ago
- LÖVE (love2d) entity framework☆35Updated 5 years ago
- Bunnymark ported to a few languages in TIC-80 for performance testing.☆15Updated 2 years ago
- ☆69Updated 2 years ago
- Raylib wrapper to nelua language☆28Updated 2 years ago
- Simple fantasy computer architecture☆41Updated 2 years ago
- The Soda Game Engine (open-source cross-platform game development using MiniScript)☆24Updated 9 months ago
- A simple and easy-to-use icons packer and extractor☆55Updated this week
- This project is an attempt to revive & modernize Blitz3D.☆101Updated 8 months ago
- libretro frontend using raylib.☆31Updated 9 months ago
- Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependenc…☆79Updated last week
- The Nene game framework, migrated to codeberg.☆28Updated last year
- Zany80 fantasy computer system☆54Updated 5 years ago
- Music sequencer and synthesizer☆37Updated 11 years ago
- raylibtech tools feedback and issues☆25Updated 6 months ago
- Lua game development framework based on Raylib.☆37Updated 3 weeks ago