bmchtech / rengfxLinks
lightweight, expressive, extensible multimedia engine
☆86Updated 10 months ago
Alternatives and similar repositories for rengfx
Users that are interested in rengfx are comparing it to the libraries listed below
Sorting:
- A configurable dynamic and static D binding to the raylib (and raygui) library☆12Updated 3 years ago
- raylib wren binding (raylib-wren/wray), also available at https://gitlab.com/TSnake41/wray☆42Updated 2 years ago
- tiny coffee is a framework to develop simple 2d games with opengl 3☆81Updated 4 years ago
- Cross Platform D-Lang Game Engine with scripting support☆129Updated this week
- raylib memory pool and objects pool☆35Updated last week
- Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependenc…☆81Updated this week
- A raylib binding for Beef programming language☆53Updated 3 years ago
- Deccan Engine is an Open-Source Cross-Platform 2D Game Engine written in C11. Powered by SDL2.☆31Updated 4 years ago
- 💎 3D game framework in C, v2.☆67Updated last month
- Raylib implementation of the C spine runtimes.☆45Updated 4 years ago
- MASTERS of DATA, a course about videogames data processing and optimization☆48Updated 5 years ago
- Tiny statically-typed (embeddable) language.☆51Updated 5 years ago
- Game systems for games in C. Examples using Raylib.☆33Updated 3 months ago
- ☆37Updated 10 months ago
- 2D graphics engine written in D☆104Updated last week
- Resurrected copy of onroundit's raylib-d☆75Updated 2 months ago
- A friendly, extendable game framework for the Beef programming language.☆29Updated last year
- a 2d game library for Umka☆76Updated this week
- Raylib binding for the Nelua Programming Language☆39Updated 4 months ago
- A simple example showing how to render a video with libvlc + raylib.☆66Updated 8 months ago
- Odin bindings for the raylib gamedev library☆40Updated 4 years ago
- D language bindings for the Godot Engine's GDExtension API☆89Updated 3 weeks ago
- C binding generator for Nelua using GCC Lua plugin.☆51Updated last year
- Static & dynamic D bindings to SDL and the SDL_* libraries, compatible with BetterC, @nogc, and nothrow. (Mirror)☆121Updated last week
- Game engine utilizing Wren for quick and easy development☆42Updated 9 months ago
- A simple and easy-to-use icons packer and extractor☆55Updated last week
- The Nene game framework, migrated to codeberg.☆30Updated last year
- A simple and easy-to-use raygui styles editor☆65Updated last week
- A simple and easy-to-use Lua library to enjoy videogames programming☆105Updated last month
- A console plugin for the lite text editor☆63Updated last year