devdogio / Sci-Fi-UI-Design-Docs
☆11Updated 6 years ago
Alternatives and similar repositories for Sci-Fi-UI-Design-Docs:
Users that are interested in Sci-Fi-UI-Design-Docs are comparing it to the libraries listed below
- ☆11Updated 6 years ago
- ☆11Updated 5 years ago
- Documentation for Rucksack☆10Updated 5 years ago
- ☆54Updated 5 years ago
- A built in accessibility assessment tool for Unity, that allows game creators to make more accessible games☆15Updated 5 years ago
- A component based state machine for Unity☆9Updated 5 years ago
- Animated billboard with multiple view angles☆27Updated 2 years ago
- This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studio☆32Updated 6 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 6 years ago
- ☆39Updated 8 years ago
- sources for the old mesh splat tool https://unitycoder.com/blog/2013/08/26/mesh-terrain-texturingsplatmap-tool-wip/☆13Updated 5 years ago
- A Game-Ready Hair Authoring Tool☆34Updated 5 years ago
- A Blender addon for creating texture atlases.☆20Updated 9 years ago
- https://lexdev.net/tutorials/case_studies/gears_hammerofdawn.html☆30Updated 4 years ago
- Textures for the procedural landmass series☆31Updated 8 years ago
- ☆9Updated 7 years ago
- Pick a gradient by dragging a line over an image captured from desktop.☆20Updated 3 years ago
- ☆48Updated 7 years ago
- An implementation of The Legend of Zelda's Timeshift Stone effect in Unity.☆24Updated 10 years ago
- https://lexdev.net/tutorials/case_studies/gears_hammerofdawn.html☆16Updated 4 years ago
- ☆14Updated 4 years ago
- ☆15Updated 6 years ago
- An inspection/examination system to read in-game signs, walls, etc☆14Updated last year
- A vertex shader function that culls meshes with Squash/Stretch based on their distance to the player.☆16Updated 3 years ago
- Basic first person controller using Character Controller☆27Updated 7 years ago
- Unity Artificial Intelligence Programming, Fourth Edition, Published by Packt.☆32Updated 4 years ago
- Procedural city generator in C#☆35Updated 9 years ago
- ☆19Updated 5 years ago
- Scalable Vector Graphics creation and drawing component for Unity☆39Updated 7 years ago
- A graph based procedural dungeon generator for Unity☆48Updated 4 years ago