devdogio / Sci-Fi-UI-Design-Docs
☆11Updated 6 years ago
Alternatives and similar repositories for Sci-Fi-UI-Design-Docs:
Users that are interested in Sci-Fi-UI-Design-Docs are comparing it to the libraries listed below
- ☆11Updated 5 years ago
- ☆11Updated 5 years ago
- Documentation for Rucksack☆10Updated 5 years ago
- ☆54Updated 5 years ago
- An implementation of The Legend of Zelda's Timeshift Stone effect in Unity.☆24Updated 10 years ago
- ☆16Updated 6 years ago
- https://lexdev.net/tutorials/case_studies/gears_hammerofdawn.html☆16Updated 4 years ago
- A built in accessibility assessment tool for Unity, that allows game creators to make more accessible games☆15Updated 5 years ago
- A physically-based Toon Shader for Unity☆21Updated 4 years ago
- A Blender addon for creating texture atlases.☆18Updated 9 years ago
- An experiment into procedural generation to generate landmasses and landscapes using Perlin noise.☆22Updated 4 years ago
- Here I will upload the project files and scripts of the tutorials☆38Updated 5 years ago
- Textures for the procedural landmass series☆30Updated 8 years ago
- A Game-Ready Hair Authoring Tool☆33Updated 5 years ago
- https://lexdev.net/tutorials/case_studies/gears_hammerofdawn.html☆30Updated 4 years ago
- Pick a gradient by dragging a line over an image captured from desktop.☆20Updated 3 years ago
- A graph based procedural dungeon generator for Unity☆48Updated 3 years ago
- Sketching utility like Processing for Unity.☆12Updated 8 years ago
- a Borderlands 2 inspired, part-based random weapon generator for Unity Engine☆35Updated 4 years ago
- An inspection/examination system to read in-game signs, walls, etc☆13Updated last year
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 6 years ago
- A component based state machine for Unity☆9Updated 5 years ago
- sources for the old mesh splat tool https://unitycoder.com/blog/2013/08/26/mesh-terrain-texturingsplatmap-tool-wip/☆13Updated 5 years ago
- Modular vehicles effected by realistic physics☆37Updated 3 years ago
- Open source templates for making games with Fungus☆13Updated 8 years ago
- Basic first person controller using Character Controller☆26Updated 7 years ago
- ☆10Updated 5 years ago
- ☆44Updated 8 years ago
- Maya one-command unit, axis and grid setup for Unreal & Unity☆15Updated 5 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 3 years ago