demoscenepassivist / SocialCodingLinks
Art, code and miscellaneous experiments related in some way to JOGL.
☆64Updated 12 years ago
Alternatives and similar repositories for SocialCoding
Users that are interested in SocialCoding are comparing it to the libraries listed below
Sorting:
- Distance Field Editor (experimental)☆47Updated 4 years ago
- A bunch of distance field primitives for ray marching☆200Updated 5 years ago
- Kd-Tree Nearest Neighbor Search using WebGL☆57Updated 12 years ago
- A collection of modifiers and operations for distance field equations☆115Updated 5 years ago
- Draw Voronoi Diagrams on the GPU☆66Updated 5 years ago
- ☆32Updated 8 months ago
- 2D Computational Geometry for Javascript☆24Updated 8 years ago
- anti-alias smoothstep utility function☆151Updated 10 years ago
- A GLSL and ESSL validator for Sublime Text 2 and 3☆159Updated 11 years ago
- Save PNG frames from Shadertoy☆59Updated 10 months ago
- WebGL-based Unified Particle System☆77Updated 8 years ago
- Rendering procedural 3D geometry by raymarching through a distance field☆101Updated 9 years ago
- A port of George Hart's implementation/extension of Conway's polyhedral notation to CommonJS☆72Updated 12 years ago
- A WebGL friendly port of Mercury's hg_sdf library (http://mercury.sexy/hg_sdf)☆40Updated 9 years ago
- The repo for vertexshaderart.com☆140Updated last year
- RETIRED, CHECK OUT PAPER2 REPO☆21Updated 7 years ago
- Official Sunflow Repository - Sunflow is an open source rendering system for photo-realistic image synthesis.☆74Updated 6 years ago
- Ray dispersion visualization in WebGL☆90Updated 8 years ago
- A simulator for OpenGL ES 1.0 Shader Language written in JavaScript.☆102Updated 5 years ago
- GLSL setup for performing a Fast Fourier Transform of real-valued input☆48Updated 7 years ago
- WebGL node editor for Signed Distance Functions☆110Updated 8 years ago
- WebGL Signed Distance Function Mesher☆134Updated 2 years ago
- Particle ShaderToy☆69Updated 12 years ago
- Implementation of trails with WebGL☆66Updated 12 years ago
- ☆116Updated 8 years ago
- GPU fluid simulation☆171Updated 13 years ago
- Collection of GLSL Shaders for OpenGL 3.2+ working with openFrameworks.☆105Updated 8 years ago
- a blur effect based on random hash offset☆64Updated 10 years ago
- WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also kno…☆210Updated 5 years ago
- half edge mesh data structure in js☆66Updated 8 years ago