Grumoth / godot-character-creator
Character creator for Godot Engine
☆226Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for godot-character-creator
- ☆327Updated 3 years ago
- Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)☆233Updated 2 years ago
- A tool to help placing lots of environment props in a scene☆187Updated 3 years ago
- 3D Character Editor with Morphs and Wardrobe for Godot 3.2☆114Updated 4 years ago
- Shader based decal solution for the Godot game engine☆198Updated 3 years ago
- A flexible toon shader for the Godot Engine with lots of customisation options.☆150Updated 3 years ago
- A vertex painting addon for the Godot game engine.☆473Updated last year
- Dynamic zone loading system for Godot☆228Updated 3 months ago
- Advanced trail/ribbon plugin for the Godot Engine☆348Updated 3 years ago
- ☆194Updated last year
- Tool for generating trees in Godot Engine☆162Updated 3 years ago
- Ready-to-use Animation libraries to retarget to bones in Godot4☆251Updated this week
- A Cel Shader for the Godot Engine☆234Updated 4 years ago
- An addon that brings jigglebones to Godot Engine 4.0.☆126Updated last year
- Animated charts for Godot Engine☆222Updated last year
- This project is a template for creating advanced Third/First Person movement in GODOT☆430Updated last month
- An addon that brings jigglebones to Godot Engine 3.0.☆264Updated 2 years ago
- Godot addon to print debug information from the monitor tab in game.☆192Updated last year
- This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine☆372Updated 2 years ago
- A collection of additional shader nodes ( + examples) for the Godot game engine☆121Updated 3 years ago
- a tool for adding post-processing effects in your Godot project☆281Updated 3 years ago
- Godot plug&play implementation of detour. It allows user to have multiple navigation meshes, fast cached obstacles, and realtime navmesh …☆132Updated 2 years ago
- A TRUE BoTW style shadeer for Godot. BoTW's warbly shadows, multiple lights. Its the whole package!☆131Updated 2 years ago
- A set of useful nodes to use in Godot projects that facilitate implementing features like split-screen, async scene loading and caching m…☆123Updated 3 years ago
- Godot shaders experiments☆195Updated 3 years ago
- LOD and optimization C++ addons and shaders for Godot 4 and Godot 3☆139Updated 4 months ago
- A GDScript implementation of a behavior tree for AI, built through Godot nodes.☆200Updated 2 years ago
- random code that I made/use for godot☆324Updated 9 months ago
- A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInP…☆331Updated 4 months ago