cscvlab / UODFs
The implementation of our CVPR 2024 conference paper and a newly updated journal work
☆23Updated 3 months ago
Alternatives and similar repositories for UODFs:
Users that are interested in UODFs are comparing it to the libraries listed below
- ☆15Updated 4 months ago
- ☆46Updated 3 years ago
- The reference implementation of As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priors (CVPR 2024).☆57Updated last year
- ☆55Updated 8 months ago
- Official implementation for "DMesh++: An Efficient Differentiable Mesh for Complex Shapes".☆52Updated 2 weeks ago
- ☆36Updated last year
- Code of ComboStoc, the diffusion models and training/sampling code for our paper exploring the Combinatorial Stochasticity for Diffusion …☆30Updated 7 months ago
- ☆41Updated last year
- Personal Implementation of the paper: Nuvo: Neural UV Mapping for Unruly 3D Representations☆33Updated 4 months ago
- Official implementation of MagicClay: Sculpting Meshes with Generative Neural Fields (Siggraph Asia 2024)☆53Updated 6 months ago
- Environment light tools.☆67Updated last year
- Repo for the CVPR 2024 paper: "DUDF: Differentiable Unsigned Distance Fields with Hyperbolic Scaling"☆21Updated 6 months ago
- A collection of unusual mesh processing algorithms.☆30Updated 2 weeks ago
- Mesh to SDF implemented with CUDA.☆30Updated 9 months ago
- One-shot 3D Object Canonicalization based on Geometric and Semantic Consistency(CVPR highlight 2025)☆12Updated 3 weeks ago
- ICCV 2023: Iterative Superquadric Recomposition of 3D Objects from Multiple Views☆14Updated last year
- ☆59Updated 6 months ago
- [CVPR'2023]: Towards Better Gradient Consistency for Neural Signed Distance Functions via Level Set Alignment☆51Updated last year
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆49Updated 2 years ago
- This repo contains the python code as well as the webpage html files for the Spice-E project from VAILab at TAU.☆19Updated 5 months ago
- Differentiable Point Radiance Fields Rasteriser for Novel View Synthesis☆36Updated last year
- [TIP'2023] Fast Learning Radiance Fields by Shooting Much Fewer Rays, a general strategy to speed up the learning of radiance field☆67Updated 8 months ago
- Render COLMAP reconstructed Model with Pytorch3D☆38Updated last year
- ☆43Updated 3 weeks ago
- The implementation of MeshSegmenter: Zero-Shot Mesh Semantic Segmentation via Texture Synthesis☆40Updated 9 months ago
- PSDR-Room: Single Photo to Scene using Differentiable Rendering (Siggraph Asia 2023)☆30Updated last year
- The code of "NEURALSLICE: Neural 3D Triangle Mesh Reconstruction via Slicing 4D Tetrahedral Meshes (ICML 2023)"☆23Updated 9 months ago
- ☆66Updated 2 years ago
- Flatten Anything: Unsupervised Neural Surface Parameterization☆31Updated last week
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆75Updated last year