cptfurball / basic-first-person-prop-pickupLinks
☆15Updated 2 years ago
Alternatives and similar repositories for basic-first-person-prop-pickup
Users that are interested in basic-first-person-prop-pickup are comparing it to the libraries listed below
Sorting:
- Physics based first person character controller in Godot☆58Updated 9 months ago
- ☆109Updated 2 years ago
- A first-person character controller, inspired by the Thief games.☆106Updated 3 years ago
- tiny project to test out an idea i had to render fov independent viewmodels☆26Updated 3 years ago
- ☆31Updated 3 years ago
- a godot helper class for merging meshes☆61Updated 2 years ago
- Godot 3D Character Controller with BHops, air strafing, and old style kinematic movement☆79Updated last year
- CSG-Preset, Whitebox, Kit-Bash and Prototype Utilities for Godot Game Engine☆43Updated 3 years ago
- Debug 3D line drawer for Godot☆88Updated last year
- Stylized Sky Shader in Godot 4☆46Updated 2 years ago
- A simple tool to paint vertex colors on MeshInstance3Ds.☆41Updated last year
- Godot Plugin for SAM (Software Automatic Mouth)☆45Updated last year
- An advanced FPS Controller Template made in Godot 4.3☆63Updated 4 months ago
- LOD and optimization C++ addons and shaders for Godot 4 and Godot 3☆158Updated last month
- Godot rain shader☆94Updated 2 years ago
- ☆37Updated last year
- Adds a method of converting a list of meshes into rigidbodies.☆109Updated last year
- Demo using Godot Generic 6DOF joints to make a fully working, physics based vehicle☆81Updated 3 years ago
- A dynamic destruction plugin for the Godot Game Engine.☆43Updated 4 years ago
- ☆16Updated last month
- Rope system inspired by half life 2☆92Updated last year
- FileSystemView is a Godot plugin that uses custom filters to handle your resources.☆112Updated 2 weeks ago
- A port of Ezy-Slicer for the Godot game engine☆120Updated 4 years ago
- ☆72Updated 4 years ago
- String-based light animation system for Godot engine☆49Updated 3 months ago
- An addon that brings JiggleBones to Godot Engine 3.x. Forked version supports collision.☆73Updated last year
- ☆39Updated 4 years ago
- ☆32Updated last year
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆55Updated 3 years ago
- ☆77Updated 4 years ago