Saitodepaula / Godot-6DOF-Vehicle-DemoLinks
Demo using Godot Generic 6DOF joints to make a fully working, physics based vehicle
☆82Updated 3 years ago
Alternatives and similar repositories for Godot-6DOF-Vehicle-Demo
Users that are interested in Godot-6DOF-Vehicle-Demo are comparing it to the libraries listed below
Sorting:
- An addon that brings JiggleBones to Godot Engine 3.x. Forked version supports collision.☆76Updated 2 years ago
- A collection of additional shader nodes ( + examples) for the Godot game engine☆125Updated 4 years ago
- Custom Godot Engine Build with Terrain Module☆115Updated 9 months ago
- Rope system inspired by half life 2☆90Updated last year
- A simple tool to randomly place meshes.☆87Updated last year
- A port of Ezy-Slicer for the Godot game engine☆121Updated 4 years ago
- LOD and optimization C++ addons and shaders for Godot 4 and Godot 3☆157Updated 3 months ago
- A 3D trail add-on for the Godot engine☆147Updated 2 years ago
- Simple Explosion VFX in the Godot game engine☆67Updated 4 years ago
- A simple custom raycast vehicle implementation☆67Updated last year
- Planet atmosphere shader for Godot Engine☆131Updated 3 months ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆56Updated 4 years ago
- A simple Godot 4 project with day-night and season systems, a procedurally moving sun and moon, and a stylized sky shader.☆110Updated last year
- Vertex snapping plugin for Godot 4☆68Updated last year
- Foliage-Shader for Bushs and Trees☆111Updated 2 years ago
- RealTime-ish Caustics in the Godot Game Engine☆92Updated last year
- Navigation Jumplinks to connect navmesh islands and allow AI pathfinding non-conventional ways to travel. Godot Game Engine.☆74Updated 9 months ago
- Godot rain shader☆94Updated 2 years ago
- Terrain for Godot 4 written in GDScript☆113Updated 2 years ago
- Addon to generate customizable cylindrical meshes from 3D curves☆86Updated last month
- 3D Character Editor with Morphs and Wardrobe for Godot 3.2☆121Updated 9 months ago
- ☆93Updated 2 years ago
- ☆155Updated 4 years ago
- Adds a method of converting a list of meshes into rigidbodies.☆111Updated last year
- Procedural biomes generator for Godot Engine.☆80Updated 5 years ago
- Hydro is a Godot Engine module which allows rigid bodies to behave realistically in water.☆75Updated 10 months ago
- Physics based first person character controller in Godot☆58Updated 11 months ago
- ☆73Updated 5 years ago
- Interior Mapping shader for the Godot Game Engine 3.x that works with both GLES3 and GLES2.☆81Updated 3 years ago
- imposter plugin for godot 4.x☆134Updated 2 months ago