FreeFlyFall / RigidBodyControllerLinks
Physics based first person character controller in Godot
☆60Updated last year
Alternatives and similar repositories for RigidBodyController
Users that are interested in RigidBodyController are comparing it to the libraries listed below
Sorting:
- An addon that brings JiggleBones to Godot Engine 3.x. Forked version supports collision.☆77Updated 2 years ago
- Godot rain shader☆97Updated 2 years ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆56Updated 4 years ago
- Rope system inspired by half life 2☆90Updated last year
- A New Visual Scripting solution for Godot☆62Updated last year
- An addon with a lot of helpful functions for Godot 4.0 to use in custom written shaders☆115Updated 2 years ago
- Custom Godot Engine Build with Terrain Module☆115Updated last year
- RealTime-ish Caustics in the Godot Game Engine☆95Updated last year
- Vertex snapping plugin for Godot 4☆71Updated last year
- LOD and optimization C++ addons and shaders for Godot 4 and Godot 3☆159Updated 6 months ago
- a godot helper class for merging meshes☆66Updated last month
- A simple tool to randomly place meshes.☆89Updated last year
- Development continues at https://codeberg.org/Firepal3D/godot-polyliner☆77Updated last year
- A simple tool to paint vertex colors on MeshInstance3Ds.☆48Updated last year
- ☆77Updated 5 years ago
- Procedural biomes generator for Godot Engine.☆81Updated 5 years ago
- A first-person character controller, inspired by the Thief games.☆105Updated 3 years ago
- A Godot 4.4 plugin for speeding up workflows when using premade assets☆40Updated 9 months ago
- Add-on for Godot Engine to generate simple 3D platformer terrain meshes based on bezier curves☆71Updated last year
- A plugin for Godot 3.2 that enhances textured materials.☆41Updated 5 years ago
- imposter plugin for godot 4.x