toadile-gd / godot-destructible-bodyView external linksLinks
A dynamic destruction plugin for the Godot Game Engine.
☆45Mar 18, 2021Updated 4 years ago
Alternatives and similar repositories for godot-destructible-body
Users that are interested in godot-destructible-body are comparing it to the libraries listed below
Sorting:
- Third Person Tutorial☆14May 18, 2020Updated 5 years ago
- A ceiling mounted camera which looks around between defined points. Can detect and track a player character.☆14Mar 17, 2023Updated 2 years ago
- Godot 4 prototyping First Person Controller based on the state pattern.☆11Jan 22, 2024Updated 2 years ago
- This is a basic implementation of a third person controller in Godot 4.0 with basic state machine.☆15Mar 13, 2023Updated 2 years ago
- ☆77Dec 21, 2025Updated last month
- ☆15Sep 17, 2020Updated 5 years ago
- 🖥️ In-Game console to Godot 3.0 for debugging purposes☆17Jan 2, 2019Updated 7 years ago
- Translation from Unity DaniTutorials @DaniDevy Rigidbody FPS controller☆12May 12, 2021Updated 4 years ago
- An autoload to make settings management easier☆12Feb 18, 2019Updated 6 years ago
- Demo project for various cheap shadow methods compatible with GLES2 (blobs, fake stencil with MeshInstance, fake shadowmaps with Viewport…☆24Apr 29, 2023Updated 2 years ago
- ☆108Aug 19, 2022Updated 3 years ago
- Godot DiscreteTexture resource addon☆11May 20, 2020Updated 5 years ago
- ☆15Dec 7, 2025Updated 2 months ago
- Character Driven Gameplay with Godot | Includes AI, Root Motion, Navmesh study and more☆15Sep 24, 2019Updated 6 years ago
- ☆15Oct 1, 2021Updated 4 years ago
- ☆29Feb 18, 2023Updated 2 years ago
- Demo using Godot Generic 6DOF joints to make a fully working, physics based vehicle☆83Feb 4, 2022Updated 4 years ago
- A quick tutorial on generating planet-like meshes in Godot☆48Oct 13, 2021Updated 4 years ago
- ☆13Apr 10, 2022Updated 3 years ago
- Rope system inspired by half life 2☆88Mar 24, 2024Updated last year
- Shader based decal solution for the Godot game engine☆208Jan 11, 2021Updated 5 years ago
- CSG-Preset, Whitebox, Kit-Bash and Prototype Utilities for Godot Game Engine☆44Dec 11, 2021Updated 4 years ago
- ☆38Aug 24, 2025Updated 5 months ago
- scripts to cut mesh / rigid bodies in godot at runtime implemented in GDscript☆32Dec 5, 2021Updated 4 years ago
- A script to simulate exploding particles.☆17Dec 16, 2019Updated 6 years ago
- Scripts for car damage system in Godot☆22Aug 4, 2021Updated 4 years ago
- ☆16Feb 15, 2019Updated 7 years ago
- A fast paced FPS made in Godot Engine☆15Feb 10, 2021Updated 5 years ago
- Texture and Splat Map painting in-game for Godot Engine (also World Vector3 to UV mapping)☆53Jul 31, 2022Updated 3 years ago
- Dialogic 1.x - For Godot 3.x!☆11Jan 16, 2025Updated last year
- Port of the Sauerbraten clanmap cm|Valley to Godot 4.0☆44Mar 4, 2025Updated 11 months ago
- Adds a method of converting a list of meshes into rigidbodies.☆114Jun 23, 2024Updated last year
- Recreation of the beautiful explosions of BotW in Godot. I plan on making a tutorial for this.☆24Jul 18, 2021Updated 4 years ago
- Extra content for the Qodot project.☆19Feb 16, 2020Updated 6 years ago
- A simple 3rd person controller with slope support, rigid body interaction, acceleration and friction, and full gamepad support.☆35Feb 23, 2022Updated 3 years ago
- How to grapple hook (in Godot)☆29May 17, 2021Updated 4 years ago
- Electricity shader for Godot. Done for Godot Monthly VFX Challenge☆28May 2, 2021Updated 4 years ago
- Example of "collision"-enabled particle effects for Godot 3 using viewport depth buffers and shader logic☆24Aug 9, 2025Updated 6 months ago
- ☆12Feb 23, 2022Updated 3 years ago