riccardobl / FPSDEMO-jMonkeyEngine
An FPS demo made with jMonkeyEngine
☆18Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for FPSDEMO-jMonkeyEngine
- A tech demo and library for simulating vehicles in jMonkeyEngine☆16Updated last week
- A Third Person Shooter demo made with jMonkeyEngine.☆18Updated 9 months ago
- A command line utility for converting models to J3O and copying their dependencies to a new target structure.☆21Updated 3 weeks ago
- A sky simulation library for jMonkeyEngine (code has New BSD license)☆16Updated last week
- A general-purpose add-on library for jMonkeyEngine (code has New BSD license)☆15Updated this week
- An editor for jMonkeyEngine 3-D models (code has New BSD license)☆39Updated this week
- A versatile library for loading 3-D assets into JMonkeyEngine (code has New BSD license)☆12Updated this week
- A particle Emitter library for jME☆15Updated 8 months ago
- A collection of camera controllers for JMonkeyEngine☆11Updated last week
- Multithreaded framework for managing 'infinite' terrain.☆9Updated 7 months ago
- Game effects library.☆11Updated this week
- Example applications for various Simsilica libraries, singly or in combination.☆27Updated 9 months ago
- Automatically exported from code.google.com/p/monkeyzone☆16Updated last year
- A list of awesome resources for JMonkeyEngine☆10Updated 2 months ago
- Tiled Map XML (.tmx) asset loader for jMonkeyEngine☆11Updated 6 months ago
- Base pack of useful reusable game code that can help bootstrap any JME game project.☆26Updated this week
- A block (voxel) engine for jMonkeyEngine☆42Updated last year
- A block (voxel) construction game☆13Updated 7 months ago
- PBR Terrain shaders for JMonkeyEngine 3. The java-based shader converter utility has been moved to a seperate utility project: https://gi…☆13Updated 3 years ago
- Library to load Effekseer particle effects in jMonkeyEngine 3.☆11Updated 2 months ago
- An animation editing and retargeting library for jMonkeyEngine (code has New BSD license)☆17Updated this week
- A implementation of a server-client communication system for jMonkeyEngine using Netty.IO that utilizes both TCP and UDP communication.☆12Updated 2 years ago
- This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.☆11Updated 11 months ago
- Physically based sky rendering library☆22Updated 3 years ago
- Steam Audio (phonon) implementation for jMonkeyEngine.☆12Updated 2 months ago
- Reusable code and assets for jMonkeyEngine games (code has New BSD license)☆33Updated last week
- Spritesheet library for jMonkeyEngine☆10Updated 11 months ago
- jMonkeyBuilder☆76Updated 6 years ago
- A high performance library for real-time networked object synching.☆25Updated 7 months ago