cnlohr / tsopenxr
Single-file header for simple OpenXR Framework use with C
☆44Updated 4 months ago
Alternatives and similar repositories for tsopenxr:
Users that are interested in tsopenxr are comparing it to the libraries listed below
- CNLohr's OpenVR Misadventures☆130Updated 4 months ago
- Single-file-header OSC library for C (includes platform-independent sockets)☆23Updated last year
- Mondradiko is a future-proof VR engine for creating multiplayer virtual reality experiences.☆33Updated 3 years ago
- Stray Photons is a high performance game engine with a focus on immersive VR experiences. Featuring full-hand physics interaction, seamle…☆40Updated this week
- SteamVR driver prototyping tool☆43Updated 3 years ago
- A cross-platform, header-only compute-shader-styled job dispatching API written in C++.☆21Updated 4 years ago
- vkfetch is a fetch-program that displays basic information about your vulkan-compatible graphic card(s)!☆28Updated 2 months ago
- OpenXR & Vulkan Integration Example☆31Updated 5 months ago
- GPU hardware for Signed Distance Fields☆53Updated 8 months ago
- A tool to make apps that won't quit on ALT+F4 GTFO.☆15Updated 5 years ago
- A basic Vulkan VR test. Builds on Windows, Linux & MacOS.☆15Updated 3 years ago
- Samples for the OpenXR API☆52Updated last year
- TraceLogging (ETW) for OpenXR on Windows☆16Updated last month
- sokol imgui demo built with cosmopolitan libc☆26Updated 3 months ago
- intelligent defaults for displaying any FOV☆51Updated 5 years ago
- Attempting to talk to Meta Quest's USB/XRSP interface☆29Updated 2 years ago
- A live coding environment☆80Updated 11 months ago
- 🍊☆107Updated 7 months ago
- Quake III: Arena demake in 64(-ish) KB☆41Updated 2 years ago
- PyroFling is a simple solution for capturing Vulkan applications and broadcast video and audio to streaming platforms using FFmpeg.☆12Updated this week
- A real-time rendering demo for Playdate console☆67Updated 8 months ago
- Single file C header for UTF-x-to-y conversions + helpers☆13Updated last year
- A stupid simple method of making Vulkan layers, at home!☆83Updated 2 months ago
- A quick way to use tinyCC on Windows.☆30Updated last year
- VR support for The Dark Mod☆71Updated 2 years ago
- Build-once run-anywhere OpenGL application☆94Updated 2 years ago
- Fun with h264 (mostly encoding)☆24Updated 8 months ago
- An extension for the SDL2 library for using WebGPU native.☆39Updated 4 months ago
- Incomplete-ish C "libraries"☆18Updated last week
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆46Updated 3 years ago