bbbbbr / romusageLinks
A small command line tool for estimating usage of Game Boy (and other supported GBDK platform) ROMs from map files, .noi files, binary ROMs and more
☆53Updated 2 months ago
Alternatives and similar repositories for romusage
Users that are interested in romusage are comparing it to the libraries listed below
Sorting:
- Moved to https://codeberg.org/ISSOtm/gb-starter-kit☆67Updated last month
- GBTD/GBMB rebuild and fix☆81Updated 4 years ago
- An easy-to-use, fast, tracker-based, public domain sound driver for Game Boy homebrew☆69Updated last month
- Simple "2.5D" engine for Nintendo Game Boy☆44Updated 2 years ago
- Black Castle: Game Boy game by 0x7f☆56Updated 5 months ago
- Tilemap GB - Console App - AND - GIMP plugin for importing & exporting Game Boy game tilemaps and tilesets (as bitmap images or .GBM/.GBR…☆68Updated last year
- GBDK sound sample fixed☆73Updated 5 years ago
- Convert DMG VGM files for using them as SFX in homebrew☆18Updated 11 months ago
- Moved to https://codeberg.org/ISSOtm/gb-vwf☆56Updated last month
- Simple Game Boy sound effect driver natively compatible with GBDK-2020.☆31Updated 3 years ago
- GBA example C project using libtonc☆70Updated last year
- Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master…☆174Updated 8 months ago
- A small Game Boy demo of a dungeon torch effect☆24Updated 9 months ago
- VS Code Extension to enable debugging with Emulicious.☆36Updated last year
- A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board cl…☆34Updated last year
- A command line app for identifying tools used to build Game Boy ROMs☆28Updated 2 weeks ago
- Moved to https://codeberg.org/ISSOtm/gb-boilerplate☆74Updated last month
- Game engine for the Nintento Game Boy / Nintento Game Boy Color / Analogue Pocket / Mega Duck / Sega Master System / Sega Game Gear☆46Updated this week
- DMG and CGB (Color Game Boy) tutorials for coding assembly games with RGBDS☆62Updated last year
- Gameboy Port of LazyDevs' Porklike☆57Updated 2 months ago
- ☆18Updated last year
- Updated, cross-platform console version of Glen Cook's Hi-Color converter for the Game Boy Color☆17Updated 9 months ago
- Gameboy Tile Data Generator☆92Updated last year
- Convert graphics for GameBoy Color development and adjust palette on real hardware to achieve best results.☆27Updated 2 years ago
- Moved to https://codeberg.org/ISSOtm/fortISSimO☆25Updated last month
- A curated list of WonderSwan development resources.☆76Updated 3 months ago
- minesweeper for the GameBoy (Color compatible), written in assembly☆13Updated 7 years ago
- Compression and decompression tools for NES, SNES, and Game Boy games by HAL Laboratory☆70Updated 3 months ago
- A Rhythm Heaven-esque rhythm game for the Nintendo Game Boy☆22Updated 5 months ago
- GB Studio Documentation Site☆23Updated last year