chrisjuchem / bevy_mod_indexLinks
Crate that allows querying components by value in the Bevy game engine.
☆37Updated last month
Alternatives and similar repositories for bevy_mod_index
Users that are interested in bevy_mod_index are comparing it to the libraries listed below
Sorting:
- adds trait queries to the bevy game engine☆117Updated last month
- Cross-platform (including wasm) persistent key value store plugin for rust games/apps☆165Updated last month
- Billboard text and texture support for bevy☆103Updated last year
- A framework for saving and loading application state in Bevy.☆193Updated 3 months ago
- Bevy plugin for a simple single-line text input widget.☆119Updated 2 months ago
- Cross-platform ergonomic abstractions for async programming in Bevy.☆82Updated last month
- ☆45Updated 10 months ago
- Event listening, bubbling, and callbacks☆183Updated 8 months ago
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆89Updated 2 weeks ago
- Lightning fast tilemaps for bevy.☆87Updated last year
- a library for generating 2D colliders for bevy apps from images☆99Updated 5 months ago
- Bevy plugin to help track progress and perform state transitions☆147Updated 6 months ago
- A Bevy helper to easily manage resources that need to persist across game sessions.☆105Updated last month
- A bevy plugin for creating 3d grass in your game☆142Updated last year
- On-screen diagnostics☆110Updated 7 months ago
- A plugin that enables a subset of entity relationship features for bevy☆157Updated 5 months ago
- ☆176Updated 3 weeks ago
- A navigation system for video games written in Rust.☆78Updated 3 weeks ago
- Ad-hoc component insertion for bevy scenes☆72Updated last year
- A save/load framework for Bevy game engine.☆127Updated 2 months ago
- Simple stupid noise primitives for WGSL and Rust (glam/bevy types)☆105Updated last month
- A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.☆196Updated 2 weeks ago
- h3r2tic's dolly abstraction layer for the bevy game framework☆163Updated 6 months ago
- A sprouting integration of the Firewheel audio engine☆84Updated last week
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆60Updated last month
- ☆72Updated last year
- Bevy crate which uses a subset of CSS to update Bevy ECS components☆103Updated last year
- Bevy plugin for localization using Fluent.☆144Updated last month
- Dynamic ocean material for Bevy.☆166Updated last month
- Spatial datastructures for Bevy☆182Updated 6 months ago