chrisjuchem / bevy_mod_indexLinks
Crate that allows querying components by value in the Bevy game engine.
☆35Updated last month
Alternatives and similar repositories for bevy_mod_index
Users that are interested in bevy_mod_index are comparing it to the libraries listed below
Sorting:
- Ergonomic and Correct Utility AI for Bevy Engine☆27Updated 3 months ago
- A Bevy helper to easily manage resources that need to persist across game sessions.☆90Updated 3 weeks ago
- ☆43Updated 5 months ago
- Simple stupid noise primitives for WGSL and Rust (glam/bevy types)☆97Updated last week
- A save/load framework for Bevy game engine.☆110Updated this week
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆70Updated 2 weeks ago
- Ad-hoc component insertion for bevy scenes☆72Updated 11 months ago
- Editable lookup curve for Bevy☆58Updated last month
- Transfom interpolation for fixed timesteps for the Bevy game engine.☆46Updated 3 weeks ago
- A Bevy plugin to selectively blur regions of the screen☆62Updated 7 months ago
- adds trait queries to the bevy game engine☆111Updated last month
- Input capture and playback functionality for the Bevy game engine.☆33Updated 6 months ago
- Cross-platform ergonomic abstractions for async programming in Bevy.☆77Updated this week
- A 2d lighting crate for bevy.☆41Updated last year
- A navigation system for video games written in Rust.☆47Updated last month
- A native and WASM compatible Particle System implementation for Bevy☆70Updated 6 months ago
- Bevy plugin for localization using Fluent.☆133Updated last month
- A bevy plugin for creating grids, for debugging purposes☆34Updated 3 weeks ago
- Cross-platform (including wasm) persistent key value store plugin for rust games/apps☆154Updated last month
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆47Updated 3 weeks ago
- A framework for saving and loading application state in Bevy.☆150Updated 3 weeks ago
- ☆68Updated 10 months ago
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆30Updated last week
- Billboard text and texture support for bevy☆103Updated 10 months ago
- Lightning fast tilemaps for bevy.☆84Updated 7 months ago
- Allows you to use coroutine in Bevy☆69Updated last month
- Bevy Inspector Visual Studio Code Extension☆46Updated 3 weeks ago
- Bevy plugin for tracking render pipeline status.☆20Updated this week
- A flexible `bevy_state` alternative☆27Updated last week
- 2D & 3D procedural generation with WFC/Model synthesis in Rust☆89Updated last month