chrisjuchem / bevy_mod_index
Crate that allows querying components by value in the Bevy game engine.
☆34Updated 3 weeks ago
Alternatives and similar repositories for bevy_mod_index
Users that are interested in bevy_mod_index are comparing it to the libraries listed below
Sorting:
- Ergonomic and Correct Utility AI for Bevy Engine☆27Updated 2 months ago
- Cross-platform ergonomic abstractions for async programming in Bevy.☆76Updated 2 weeks ago
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆68Updated last week
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆42Updated last week
- ☆43Updated 4 months ago
- Billboard text and texture support for bevy☆102Updated 10 months ago
- A 2d lighting crate for bevy.☆41Updated last year
- A Bevy helper to easily manage resources that need to persist across game sessions.☆87Updated 5 months ago
- Load MagicaVoxel Vox file for bevy engine.☆46Updated 2 weeks ago
- A navigation system for video games written in Rust.☆47Updated last week
- Mesh based bevy text implementation.☆31Updated 3 weeks ago
- Transfom interpolation for fixed timesteps for the Bevy game engine.☆46Updated this week
- Bevy plugin for tracking render pipeline status.☆18Updated 3 weeks ago
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆69Updated 3 weeks ago
- A bevy plugin for creating grids, for debugging purposes☆34Updated last week
- On-screen diagnostics☆108Updated 2 weeks ago
- ☆25Updated 9 months ago
- A framework for saving and loading application state in Bevy.☆148Updated last month
- Ad-hoc component insertion for bevy scenes☆72Updated 10 months ago
- Editable lookup curve for Bevy☆58Updated last week
- Blazingly fast, schema based human-readable serialization crate for the bevy engine.☆27Updated 3 weeks ago
- RTS-style camera controls plugin for Bevy Engine☆72Updated 2 weeks ago
- A save/load framework for Bevy game engine.☆109Updated 2 weeks ago
- ☆68Updated 10 months ago
- Input capture and playback functionality for the Bevy game engine.☆32Updated 5 months ago
- Bevy crate which uses a subset of CSS to update Bevy ECS components☆102Updated 9 months ago
- Asynchronous operations for Bevy Engine☆67Updated 9 months ago
- ☆64Updated last month
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆62Updated last week
- Bevy plugin for Flowfield based pathfinding☆57Updated this week