Simplified QSlim Library Code Blocks (QSlim库简化版本,兼容了标准Mesh定义,剥离了冗余代码)
☆16Feb 14, 2014Updated 12 years ago
Alternatives and similar repositories for SimplifiedQSlimLibrary
Users that are interested in SimplifiedQSlimLibrary are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 基于二次误差的网格简化(Surface simplification using quadric error metrics,SIGGRAPH 97)☆16Jun 8, 2016Updated 10 years ago
- This is repository for CMPT 764 course project☆13Apr 18, 2017Updated 9 years ago
- 📚 图形学小作业 基于边收缩的二次误差网格简化☆10Jul 2, 2019Updated 7 years ago
- Visualization of an octree used to partition 3D point data☆11May 24, 2018Updated 8 years ago
- Implementation of Surface Simplification Using QEM in C++.☆32May 8, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Screen space global illumination for GameMaker☆29Jul 30, 2023Updated 3 years ago
- Virtual Texturing for three.js☆39Aug 11, 2014Updated 12 years ago
- Mesh triangle reduction using quadrics☆12Oct 24, 2025Updated last year
- 本项目基于虾哥小智开源代码进行自研二次开发,主要加入物联网控制部分,控制舵机,灯光;控制小狗完整代码,控制机器人等,持续更新☆17Mar 31, 2025Updated last year
- Simplify an obj model, reduce the number of its meshes☆11Apr 11, 2019Updated 7 years ago
- Animation and behavior toolkit for virtual characters and conversational agents☆11Sep 26, 2016Updated 10 years ago
- Code for "Marker based simple non-overlapping camera calibration"☆11Dec 29, 2017Updated 8 years ago
- ☆39Jun 1, 2016Updated 10 years ago
- Wrapper library for .NET around the excelent General Polygon Clipper library.☆11Feb 10, 2014Updated 12 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- chessboard or checkerboard pdf generator for camera calibration☆12Jul 22, 2018Updated 8 years ago
- through stream that transforms glsl-parser AST nodes and rewrites variables into shorter forms☆14Jun 12, 2019Updated 7 years ago
- Mesh simplification with UV's boundary preserved☆539Mar 19, 2020Updated 6 years ago
- The goal of this project is to demonstrate JME 3.0 capabilities on Android.☆12May 11, 2016Updated 10 years ago
- BIM Profiles - Digital Information Exchange Requirements☆11Oct 21, 2020Updated 6 years ago
- Java library for conversion of IFC files to CityGML LOD1, LOD2 and LOD3☆10Oct 2, 2025Updated last year
- OpenMesh 2.0, slightly modified for Otherlab use☆23Oct 18, 2013Updated 13 years ago
- Some "Formula Translations" for Yousef Saad's book "Iterative Methods for Sparse Linear Systems (2nd Edition)"☆13Jan 14, 2018Updated 8 years ago
- Game effects library.☆11Nov 18, 2024Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Implementation of the paper "Surface Simplification Using Quadric Error Metrics"☆19Jan 27, 2020Updated 6 years ago
- A deferred renderer in TypeScript and WebGL 2.0☆13Jan 13, 2023Updated 3 years ago
- Screen space global illumination for interactive mixed reality☆14Dec 13, 2017Updated 8 years ago
- Java .Blend - Java API to Read/Write .blend Files☆13Mar 23, 2023Updated 3 years ago
- http://learnopengl.com 系列教程的中文翻译☆15Nov 17, 2016Updated 9 years ago
- A simple FEM code for 2d Poisson equation☆10Jan 11, 2026Updated 9 months ago
- Fast mesh simplification via edge collapsing☆133Mar 11, 2017Updated 9 years ago
- Mesh simplification on manifold meshes using Quadric Error Metrics☆17Apr 21, 2012Updated 14 years ago
- Variable unified particle simulation framework using OpenGL Compute Shader☆10Jun 6, 2018Updated 8 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- IHFOAM is a set of solvers and boundary conditions to generate and absorb water waves actively at the boundaries and to simulate their in…☆11Feb 11, 2016Updated 10 years ago
- A free open-source tool for creating 3d prototype models & indie game art☆18Oct 18, 2014Updated 12 years ago
- vite + vue2.7☆29Mar 27, 2025Updated last year
- Open Source Code for Advanced Radiation Simulation☆11Oct 2, 2025Updated last year
- Multiphase Lattice Boltzmann Suite☆17Oct 16, 2014Updated 12 years ago
- Steam Audio (phonon) implementation for jMonkeyEngine.☆13Sep 4, 2024Updated 2 years ago
- This tool takes a mesh file as its input and outputs an RGB image and a depth image.☆15Dec 15, 2019Updated 6 years ago