cboillet / Caustic-DesignLinks
☆46Updated 10 years ago
Alternatives and similar repositories for Caustic-Design
Users that are interested in Caustic-Design are comparing it to the libraries listed below
Sorting:
- Official implementation of https://graphics.tu-bs.de/publications/kassubeck2020shape☆38Updated 3 weeks ago
- Tutorials and other resources for the Mitsuba 3 library☆62Updated 5 months ago
- Differentiable ray tracing through inhomogeneous media☆21Updated 3 years ago
- A lens editor and simulator for fun.☆108Updated 2 years ago
- Mitsuba integration add-on for Blender☆337Updated 3 months ago
- A differential theory of radiative transfer☆63Updated 5 years ago
- This extension provides you with a powerful viewer of LDR and HDR images (including animated), going beyond the standard VS Code image pr…☆35Updated 4 months ago
- Spectral rendering extension for the NORI framework to simulate the thin film iridescence effect☆16Updated 3 years ago
- Mitsuba time-of-flight renderer.☆57Updated last year
- Implementation of a full-wave reference simulator for computing surface reflectance.☆17Updated 9 months ago
- A small utility to convert OpenVDB files to the Mitsuba 2 volume format☆24Updated 7 months ago
- The official repo for [Neural Differential Appearance Equations, TOG (SIGGRAPH Asia 2024)]☆21Updated 11 months ago
- A blank project example showing how to use libigl and cmake.☆158Updated 4 months ago
- Code for wave optics based appearance modeling of different types of iridescent feathers.☆18Updated last year
- Assignment skeleton for course on Discrete Differential Geometry (15-458/858)☆225Updated last year
- A physically based mesh renderer named Ada Path Tracer based on Taichi lang☆61Updated 11 months ago
- A reading list for computational optics liteature presented on SIGGRAPH.☆96Updated 3 weeks ago
- Native Python implementation of conformal mapping methods CETM and BFF.☆22Updated last year
- Exact and approximate solvers for minimum-cost-flow problems in bi-directed graphs.☆36Updated 3 weeks ago
- An addon for Blender enabling just-in-time loading and animation of mesh and particle/ point-cloud sequences.☆82Updated this week
- c++ optimal transport solver on 2D grids☆59Updated 5 years ago
- Grid-Free Monte Carlo Solvers for Partial Differential Equations☆262Updated 3 months ago
- A simple parametric model of plain-knit yarn curves, with C code and other resources.☆59Updated 2 years ago
- Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."☆56Updated 6 months ago
- Mitsuba renderer extensions for computational light transport.☆16Updated last year
- Code for "Monte Carlo Estimators for Differential Light Transport" (SIGGRAPH 2021) by Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev…☆43Updated 3 years ago
- A collection of utility functions to prototype geometry processing research in python☆253Updated 3 months ago
- A library for Directional Field Synthesis, Design, and Processing.☆216Updated 3 weeks ago
- Mitsuba renderer main repository☆24Updated 3 years ago
- Tutorial and resources for grid-free Monte Carlo methods for physics simulation☆31Updated 2 months ago