Godot's SDFGI on top of Microsoft's MiniEngine.
☆56Dec 14, 2024Updated last year
Alternatives and similar repositories for SDFGI
Users that are interested in SDFGI are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Sample of Direct3D 12☆22Mar 15, 2025Updated last year
- SPLASH20: A fluid first-person shooter with RTX raytracing☆17Jun 26, 2020Updated 6 years ago
- Toy engine written in C++ and DirectX 12☆21Apr 1, 2024Updated 2 years ago
- Atmospheric simulations☆23Aug 19, 2023Updated 3 years ago
- Real-Time Global Illumination - University of Leeds MSc Project.☆48Oct 7, 2021Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )☆348May 15, 2024Updated 2 years ago
- Vulkan sample on VK_EXT_device_generated_commands and NV extension☆48Mar 18, 2025Updated last year
- Vulkan SC header files and API registry☆12Jul 27, 2026Updated 2 months ago
- Bistro☆37Jun 22, 2026Updated 3 months ago
- Vulkan Port of Frank Luna's Introduction to 3D Game Programming With DirectX 12☆14Mar 11, 2022Updated 4 years ago
- An OpenGL sample demonstrating path traced lightmap baking on the CPU with Embree.☆73Dec 17, 2019Updated 6 years ago
- PigCore is a rewrite of pieces of other repositories I've created in the past like Pig Engine, GyLib, etc. but written in pure C (not C++…☆21Sep 13, 2026Updated 3 weeks ago
- Directx 12 toy engine☆42Mar 21, 2020Updated 6 years ago
- my atmosphere shader☆25Apr 13, 2022Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆13Sep 18, 2026Updated 3 weeks ago
- ☆132Updated this week
- A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.☆71Dec 27, 2023Updated 2 years ago
- A tiny "network protocol" built for entertainment, and also to be lightweight enough for a lot of small usecases.☆14Mar 25, 2022Updated 4 years ago
- Lightmap generator for Urho3D based on Hugo Elias's Radiosity.☆26Jun 21, 2018Updated 8 years ago
- Real-Time Path Guiding Using Bounding Voxel Sampling☆36Jun 25, 2026Updated 3 months ago
- Level editor☆10Mar 7, 2025Updated last year
- Renderer utilizing DirectX12☆29Jun 30, 2024Updated 2 years ago
- ☆11Jun 2, 2020Updated 6 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Vulkan 1.3 guide using modern C++ and VulkanHpp☆28Aug 10, 2025Updated last year
- Claude Code skill for Metal GPU debugging and profiling on macOS☆36Mar 1, 2026Updated 7 months ago
- A path-tracer for the original Quake game☆73Oct 3, 2026Updated last week
- OpenGL Renderer w/ FrameGraph☆126Mar 2, 2025Updated last year
- TiX V2.0☆11Jan 28, 2023Updated 3 years ago
- C++ DirectX 11, 12, OpenGL Advanced 3D online Tutorials☆14Nov 22, 2025Updated 10 months ago
- vast Engine☆11Oct 2, 2024Updated 2 years ago
- Experimental Dx12 engine☆12Sep 6, 2026Updated last month
- A collection of NRI samples demonstrating basic usage (also works as a test bench)☆60Updated this week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Real-time global illumination using screen-space information for Unity HDRP☆187Oct 28, 2024Updated last year
- My personal physically-based volume rendering lab on GPU☆11Jul 6, 2021Updated 5 years ago
- The third-person game project developed by designing and building a C++ and DirectX12–based framework and rendering pipeline.☆56Jul 29, 2026Updated 2 months ago
- A game engine built and maintained as a hobby project☆10Oct 25, 2020Updated 5 years ago
- Unreal Engine plugin that contains a global and object based event and variable system using gameplay tags☆13Apr 10, 2024Updated 2 years ago
- ☆13Jan 4, 2022Updated 4 years ago
- Glare Rendering Engine☆11Jun 6, 2026Updated 4 months ago