c0ffeeartc / EntitasGenericAddonLinks
Addon to Entitas that allows using generic methods instead of code generator and uses type inference to insure compile time correctness
☆22Updated 2 years ago
Alternatives and similar repositories for EntitasGenericAddon
Users that are interested in EntitasGenericAddon are comparing it to the libraries listed below
Sorting:
- A general purpose code generator library for Unity☆76Updated 3 years ago
- Unity - Pinchable Scroll Rect allow user to zoom in and out on the Scroll Rect with both Touch Input and Mouse Input☆50Updated 2 years ago
- c#-Unity ECS framework☆136Updated 4 years ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated 2 years ago
- A small 2D Space RTS made with Unity ECS (DOTS) with Boid (flocking) system.☆22Updated 4 years ago
- A job-based tween library for Unity☆49Updated 6 years ago
- ☆63Updated this week
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆45Updated 4 years ago
- Simple Unity tweening system using ECS that works with GameObjects!☆94Updated 6 years ago
- View binding library for Unity. Built over UniMob☆30Updated 2 years ago
- A lightweight finite state machine framework, intended for Unity but not required.☆41Updated 7 years ago
- Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.☆25Updated 2 years ago
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆83Updated 4 years ago
- An entity-component framework for Unity with code generation and visual debugging☆104Updated 3 years ago
- Reactive node system for Unity☆44Updated last year
- Template for Unity game projects☆40Updated 7 years ago
- Additional types and functionality☆24Updated 4 years ago
- An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side☆26Updated 9 months ago
- Play/blend animations, animator controllers in runtime. Uses playable API☆53Updated 2 years ago
- 2D splashy springy water☆41Updated 5 years ago
- MVVM Views System for Unity3D☆117Updated last week
- NavMeshSurface2DBaker is a Unity Package that provides functionality to bake 2D colliders into NavMeshSurface components.☆46Updated 4 years ago
- An editor, build and player configuration framework for the Unity game engine.☆110Updated 4 months ago
- Boilerplate-free syntax for full life cycle of events - entities with single component. Special support for singleton events.☆20Updated 3 years ago
- Spatial hashing for Unity using ECS/DOTS☆59Updated 2 years ago
- A code focused strongly typed event system with global system and per GameObject system.☆79Updated 6 years ago
- Ease-of-Use Source Generator Alternative for Unity☆63Updated last year
- A collection of common frameworks and tools for Unity-based projects☆80Updated 2 years ago
- Unity DOTS Stats-system implementation☆36Updated 4 years ago
- Unity based example for Svelto ECS☆60Updated 6 years ago