c0ffeeartc / EntitasGenericAddonLinks
Addon to Entitas that allows using generic methods instead of code generator and uses type inference to insure compile time correctness
☆22Updated 2 years ago
Alternatives and similar repositories for EntitasGenericAddon
Users that are interested in EntitasGenericAddon are comparing it to the libraries listed below
Sorting:
- Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.☆23Updated last year
- This is a very basic example of an ECS Backend using Entitas, Forge Networking and MongoDB as Database service☆14Updated 7 years ago
- TypeSafe generates strong-typed static classes for Unity resources.☆27Updated 3 years ago
- A general purpose code generator library for Unity☆76Updated 2 years ago
- Additional types and functionality☆24Updated 4 years ago
- Reactive node system for Unity☆44Updated last year
- A number of flat color palettes for Unity 3D☆28Updated 5 years ago
- Utility components for quickly binding data values to views.☆41Updated 4 years ago
- Entitas Generic Entities☆16Updated 6 years ago
- Bite-sized demos showcasing features of Latios Frameowrk for Unity DOTS☆28Updated 2 months ago
- C# Float and Transform compression library with fancy inspector code for Unity.☆28Updated 5 years ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated last year
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 3 years ago
- unity material loader ui for online sources of materials☆33Updated 4 years ago
- 💉 EasyJection is an easy-to-use Dependency Injection (DI) Framework for Unity Engine and beyond.☆21Updated 2 years ago
- An improved/expanded version of Unity's Create Script Dialog that supports namespaces.☆28Updated 3 weeks ago
- 2D splashy springy water☆39Updated 4 years ago
- ☆16Updated 5 years ago
- A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.☆33Updated 3 months ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆26Updated 2 months ago
- Simple math expression parser library for Unity☆49Updated 2 years ago
- Simple Unity physics events emitter for Leopotam ECS lite framework.☆22Updated 2 years ago
- An example showing the how ECS Events package can be utilized in a game.☆21Updated 4 years ago
- This is Game FSM package using Entitas 1.4.2 framework in Unity☆13Updated 5 years ago
- Unity ECS Entity Builder/Wrapper☆48Updated 2 years ago
- Entity command buffer for Leopotam EcsLite framework☆12Updated 2 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- Template for Unity game projects☆41Updated 6 years ago
- ☆19Updated last year