PetrPPetrov / bgfx-qt5-winLinks
Buggy (!) skeleton program to integrate Qt5 + bgfx on Windows platform
☆14Updated last year
Alternatives and similar repositories for bgfx-qt5-win
Users that are interested in bgfx-qt5-win are comparing it to the libraries listed below
Sorting:
- Qt based Urho3D editor and general toolset☆30Updated 8 years ago
- Qt6 QQuickItem with BGFX renderer☆29Updated 2 years ago
- Archived!☆27Updated 3 years ago
- Example of using Skia with CMake and Qt☆26Updated 8 years ago
- Cross-platform game engine for mobile platforms☆32Updated 6 years ago
- Qt3D integration for Dear ImGui☆60Updated 2 years ago
- New Dear ImGui - Qt Quick integration (Qt 6.4+ only)☆32Updated 3 weeks ago
- 3D Game engine with an editor(Qt) using OpenGL☆33Updated 11 years ago
- Powerful, advanced and cross-platform Graphics Rendering Library☆20Updated last month
- Two player 2D submarine game with some fluid dynamics.☆21Updated 2 years ago
- Lightweight C++ RPC framework without code generation☆34Updated 5 years ago
- Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements repres…☆56Updated 10 years ago
- C++ interactive / live coding with Qt☆62Updated 2 years ago
- 3D game engine using DirectX11 with Entity Component System☆6Updated 2 years ago
- C++ demo of Qt 5.9 and SDL 2 working together☆57Updated 4 years ago
- Observer pattern and signals/slots for C++11 projects☆83Updated 3 months ago
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆47Updated 11 years ago
- Image Editor with a UI creatief with ImGui☆41Updated 2 years ago
- Visual shader editor for Lumix Engine☆14Updated this week
- Qt based 2D particle editor for Urho3D☆32Updated 11 years ago
- Saddy is an open-source crossplatform 2D graphic engine, based on OpenGL, which can be used for creating 2D games. like platformers or RP…☆57Updated 4 months ago
- Lightweight C++ task system☆81Updated 8 years ago
- C++ sanctuary for small but powerful and frequently required, stand alone features.☆29Updated 11 months ago
- Urho3D extension library☆22Updated 6 years ago
- mirror of upstream hg repo so we can use it as a git submodule☆48Updated 9 years ago
- Integration libraries for the Magnum C++11 graphics engine☆105Updated last month
- LuaBridge usage samples with a short tutorial☆42Updated last year
- Editor for gplay-engine☆20Updated 6 years ago
- ☆16Updated 6 years ago
- CEGUI unified editor (CEED) for editing layout files and more☆75Updated 2 years ago