big-ab-games / robo-instructusLinks
Issues tracker and resources for Robo Instructus
☆13Updated last week
Alternatives and similar repositories for robo-instructus
Users that are interested in robo-instructus are comparing it to the libraries listed below
Sorting:
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 4 years ago
- Crate that allows an Amethyst game to communicate with an editor.☆45Updated 6 years ago
- Benchmarks the Amethyst Game Engine by rendering as many bunny sprites as possible at 60fps☆15Updated 6 years ago
- Asset manger for good assets only☆31Updated 2 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 6 months ago
- ☆39Updated 6 years ago
- Tutorials and examples for rendy☆36Updated 6 years ago
- Modular and lightweight spritesheet packer 🐑☆91Updated 2 years ago
- ☆33Updated last year
- A library and tool for automata and formal languages, inspired by JFLAP☆26Updated 3 years ago
- mixin macros☆20Updated last year
- Iced rendering plugin for the Amethyst game engine☆25Updated 5 years ago
- A physics engined based on my ldjam-47 entry☆32Updated 4 years ago
- A library for interpolation☆36Updated 2 years ago
- Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to m…☆51Updated 4 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- Windows Open and Save dialogs in Rust using winapi☆21Updated 2 weeks ago
- Permanenty moved to Dotrix monorepo☆16Updated 4 years ago
- imgui integration for Amethyst☆69Updated 5 years ago
- A generic media layer for graphics, IO, and audio for desktop and the browser☆18Updated last year
- Amethyst's soon-to-be UI toolkit☆16Updated 7 years ago
- Remote developer tools for bevy☆60Updated 3 years ago
- ☆15Updated 7 years ago
- A pure Rust window and input library for Windows, Mac, and Web. (Work in progress)☆57Updated 3 years ago
- A simple powder toy clone written in Rust with bevy.☆32Updated 3 years ago
- ☆20Updated 5 years ago
- Task Orchestration Framework☆57Updated last year
- Generative arts library in Rust☆21Updated 4 years ago
- Demo game using the Amethyst engine☆31Updated 6 years ago
- ☆14Updated 5 years ago