bhansconnect / alpha_zero_othelloLinks
A functional Alpha Zero that plays Othello using Keras
☆116Updated 3 years ago
Alternatives and similar repositories for alpha_zero_othello
Users that are interested in alpha_zero_othello are comparing it to the libraries listed below
Sorting:
- Reversi reinforcement learning by AlphaGo Zero methods.☆683Updated 3 years ago
- Connect4 reinforcement learning by AlphaGo Zero methods.☆113Updated 4 years ago
- AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Maste…☆92Updated 7 years ago
- A student implementation of Alpha Go Zero☆282Updated 7 years ago
- Monte carlo tree search in python☆622Updated 3 years ago
- Congratulation to DeepMind! This is a reengineering implementation (on behalf of many other git repo in /support/) of DeepMind's Oct19th …☆345Updated 3 years ago
- A replica of the AlphaZero methodology for deep reinforcement learning in Python☆2,034Updated 3 years ago
- Chess reinforcement learning by AlphaGo Zero methods.☆2,199Updated 2 years ago
- [ICML 2017] TensorFlow code for Curiosity-driven Exploration for Deep Reinforcement Learning☆1,467Updated 3 years ago
- Reaver: Modular Deep Reinforcement Learning Framework. Focused on StarCraft II. Supports Gym, Atari, and MuJoCo.☆562Updated 5 years ago
- An asynchronous/parallel method of AlphaGo Zero algorithm with Gomoku☆212Updated 9 months ago
- AI for Snake game trained from pixels using Deep Reinforcement Learning (DQN).☆170Updated 6 years ago
- Unofficial attempt to rebuild AlphaGo Zero☆58Updated last year
- MCTS project for Tetris☆349Updated last year
- PyTorch implementation of AlphaZero Connect from scratch (with results)☆85Updated 5 years ago
- An environment of the board game Go using OpenAI's Gym API☆176Updated 3 years ago
- Accompanying repository for Let's make a DQN / A3C series.☆394Updated 7 years ago
- A checkers reinforcement learning AI, and all the tools needed to train it.☆59Updated 5 years ago
- Chess reinforcement learning by AlphaZero methods.☆17Updated 7 years ago
- Lua/Torch implementation of DQN (Nature, 2015)☆618Updated 8 years ago
- PlayGround: AI Research into Multi-Agent Learning.☆774Updated last year
- hanabi_learning_environment is a research platform for Hanabi experiments.☆659Updated 2 years ago
- Gym - 32 levels of original Super Mario Bros☆291Updated 6 years ago
- Playing Mario with Deep Reinforcement Learning☆697Updated 9 years ago
- Minimal Deep Q Learning (DQN & DDQN) implementations in Keras☆1,312Updated 5 years ago
- A basic 2D maze environment where an agent start from the top left corner and try to find its way to the bottom left corner.☆374Updated 2 years ago
- Code for the paper "Large-Scale Study of Curiosity-Driven Learning"☆831Updated 4 years ago
- This is the Code for "Deep Q Learning - The Math of Intelligence #9" By Siraj Raval on Youtube☆162Updated 8 years ago
- Learning from zero (mostly based off of AlphaZero) in General Game Playing.☆85Updated 3 years ago
- An OpenAI Gym interface to Super Mario Bros. & Super Mario Bros. 2 (Lost Levels) on The NES☆816Updated 2 years ago