plkmo / AlphaZero_Connect4Links
PyTorch implementation of AlphaZero Connect from scratch (with results)
☆85Updated 6 years ago
Alternatives and similar repositories for AlphaZero_Connect4
Users that are interested in AlphaZero_Connect4 are comparing it to the libraries listed below
Sorting:
- An environment of the board game Go using OpenAI's Gym API☆177Updated 3 years ago
- A structured implementation of MuZero☆206Updated 3 years ago
- Pytorch Implementation of MuZero☆352Updated 2 years ago
- A simple chess environment for openai/gym☆164Updated last year
- A clean implementation based on Expert Iterations for any game, inspired by alpha-zero-general☆46Updated 3 years ago
- Connect4 reinforcement learning by AlphaGo Zero methods.☆113Updated 4 years ago
- AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Maste…☆93Updated 7 years ago
- Sokoban environment for OpenAI Gym☆394Updated 2 years ago
- DQN Zoo is a collection of reference implementations of reinforcement learning agents developed at DeepMind based on the Deep Q-Network (…☆492Updated last year
- Code for Go-Explore: a New Approach for Hard-Exploration Problems☆579Updated 3 years ago
- The absolute most basic example of AlphaZero and Monte Carlo Tree Search I could come up with☆230Updated 2 years ago
- An algorithm that generalizes the paradigm of self-play reinforcement learning and search to imperfect-information games.☆689Updated last year
- A simple implementation of MuZero algorithm for connect4 game☆96Updated 5 years ago
- A fast, generalized, and modified implementation of Deepmind's distinguished AlphaZero in PyTorch.☆87Updated last year
- hanabi_learning_environment is a research platform for Hanabi experiments.☆662Updated 2 years ago
- A clean implementation of MuZero and AlphaZero following the AlphaZero General framework. Train and Pit both algorithms against each othe…☆168Updated 4 years ago
- The project is a platform of zero learning with a library of games.☆266Updated 4 years ago
- An OpenAI gym environment made for RL☆71Updated 2 years ago
- MCTS project for Tetris☆348Updated last year
- ☆361Updated last week
- A grid-world game engine for game AI research☆253Updated last year
- A simple OpenAI Gym environment for single and multi-agent reinforcement learning☆774Updated 2 years ago
- ☆66Updated 4 years ago
- Research code implementing the search AI agent for Hanabi, as well as a web server so people can play against it☆129Updated 2 years ago
- The submission template for the MineRL Competition @ NeurIPS 2021. Clone this to make a new submission!☆93Updated 4 years ago
- A PyTorch Platform for Distributed RL☆752Updated 4 years ago
- Recurrent and multi-process PyTorch implementation of deep reinforcement Actor-Critic algorithms A2C and PPO☆205Updated 3 years ago
- A basic 2D maze environment where an agent start from the top left corner and try to find its way to the bottom left corner.☆375Updated 2 years ago
- CuLE: A CUDA port of the Atari Learning Environment (ALE)☆242Updated 3 years ago
- A Python interface for reinforcement learning environments☆391Updated 3 years ago